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Exception drawing Ammo_75mmCTA_Shrapnel27257: System.NullReferenceException: Object reference not set to an instance of an object
[Ref A44860C8] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DynamicDrawManager:DrawDynamicThings ()
Verse.Map:MapUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
UI elements like fire-mode, aiming behaviors and ammunition all present, but no "attack" function nor the weapon logo is on the action menu. still usable as a melee weapon
have also tried the Dragoon-use M230 with zero issue, so i'm assuming it's an isolated case for the dragoon-use XM247
Fixed with resub, thanks for that