Project Zomboid

Project Zomboid

[B42] HDCP Immersive Vehicle Paint
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Bug Report
@Hideks, firstly, thank you for sharing your work with the community of PZ, bringing realism to PZ is what i usually lack, and this adds to that, awesome work.

Secondly, i was just testing the mod, when i got this error popping up, it appears every time i select "Sand Vehicle" in the context menu.

`attempted index: Engine of non-table: null function: new -- file: HDCP_IVP_Client.lua line # 1 | MOD: [B42] Immersive Vehicle Paint function: new -- file: HDCP_IVP_Client.lua line # 1 | MOD: [B42] Immersive Vehicle Paint function: hdcp_56k5cf -- file: HDCP_IVP_Client.lua line # 1 | MOD: [B42] Immersive Vehicle Paint function: onMouseUp -- file: ISContextMenu.lua line # 90 | Vanilla java.lang.RuntimeException: attempted index: Engine of non-table: null at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:479) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963) at se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1902) at se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104) at zombie.ui.UIElement.onMouseUp(UIElement.java:1633) at zombie.ui.UIElement.onConsumeMouseButtonUp(UIElement.java:1695) at zombie.ui.UIManager.updateMouseButtons(UIManager.java:844) at zombie.ui.UIManager.update(UIManager.java:706) at zombie.GameWindow.logic(GameWindow.java:332) at zombie.GameWindow.frameStep(GameWindow.java:928) at zombie.GameWindow.run_ez(GameWindow.java:821) at zombie.GameWindow.mainThread(GameWindow.java:619) at java.base/java.lang.Thread.run(Unknown Source) `

I have read the magazine, and i have all the requirements to start sanding it, even the paint i already have.

Any more information needed, please let me know.

Keep the good work.

Cheers.
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Showing 1-6 of 6 comments
Hideks  [developer] 5 May @ 3:26pm 
@Rusty #DopeRust, the mod works as expected for me. here are the steps I followed to retest:

1. Unsubscribe from the mod;

2. Delete the mod folder from C://Program Files (x86)/Steam/steamapps/workshop/content/108600/3464606086/mods/HDCP_ImmersiveVehiclePaint;

3. Open the game to the new game screen, then close it;

4. Subscribe to the mod again;

5. Retest.

If these steps don’t work for you, try creating a new game with only this mod enabled after these steps.
Originally posted by Hideks:
@Rusty #DopeRust, the mod works as expected for me. here are the steps I followed to retest:

1. Unsubscribe from the mod;

2. Delete the mod folder from C://Program Files (x86)/Steam/steamapps/workshop/content/108600/3464606086/mods/HDCP_ImmersiveVehiclePaint;

3. Open the game to the new game screen, then close it;

4. Subscribe to the mod again;

5. Retest.

If these steps don’t work for you, try creating a new game with only this mod enabled after these steps.

Gonna try your steps, but i dont think its gonna make any difference, i subscribed to the mod today, but testing doesnt hurt, will report back in a few minutes.
@Hideks, same results as i expected, dont take my words to the wrong way, but i heavly test each mod before activate them, i have a custom load order, not the auto-sorter built one, i even have done custom tabs to separate the mods in-game, and i work with other modders and help them discover bugs, basically i'm a project tester.

Screenshots as proofs with your steps: Mods Used [prnt.sc] / Same Error Popping [prnt.sc]

More information i see when i click "sand vehicle", character moves to the front of the vehicle, puts the goggles, mask, sandblock on hands, and in the same instant reverts everything he just did.

The error pops as soon as i click on the context menu option, and gives one each time i click on the option, and doesnt progress with the "command".
Hideks  [developer] 6 May @ 12:43am 
@Rusty, I'll test with your stack of mods. What's the name of your custom load order?
Originally posted by Hideks:
@Rusty, I'll test with your stack of mods. What's the name of your custom load order?

Tell me your name in discord, so i can send you the files for easier way to test it then.
Hideks  [developer] 8 May @ 7:59pm 
Fixed in version 1.2.4.

Thank you, @Rusty, for reporting the issue and helping me with the hard testing work.
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