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Thanks for the feedback...I haven't seen that happen before. Did you try using Down Down Down Down for the first phase? Also note that timing matters, but timing won't impact the height only the rotation. Was this solo or co-op?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3468788478
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3468788872
On a side note, the hitboxes for the masks seemed off. Frequently the wrong one was highlighted and activated.
Thx, will note. That sounds like one of our debug buttons showing up for some reason.
The workaround for the meantime, to anyone else who this happens to, you may solve the dresses and mask puzzle, and if this viewfinder puzzle locks up, press the skip button to spawn the souvenir inside the Sierra Leone hut.
Thx for reporting, sorry to hear about your trouble. It seems like the size of this map is making it unstable under certain configurations. Was it 2 or more players in your party? Were any members using below average PC specs perhaps i.e. a steam deck? Did you guys happen to try changing who was hosting the map?
To anyone else reading this, please avoid leaving key items behind in levels/slots if you leave midway, you may safely keep them in your inventory or in the rucksack.
A potential workaround for anyone else suffering crashes is to lower all the texture settings in the in-game menu (set custom texture compression to fastest, quarter size textures etc.). You probably don't need to lower lighting, post production, etc. This may reduce load on GPU, which this map is heavy on.
1 - On the side of the chest on the floor
2 - Tucked under a cushion
3 - Among the leaves on the wall near the trellis clue
4 - Inside the plant pot near the table with the speaker
iirc
Thank you, the 2nd one was the one I was missing.
That's pretty much it, we originally locked off more features of the bonus room but decided to make it all accessible by just beating the main game.
and the skybox if you count that
Thx for reporting, can you confirm whether you were running on Deck/Windows/Linux/Mac? Also how many players, if not solo? Have not encountered this bug before. Have you tried restarting and setting your in-game texture/custom texture settings to minimum?
Thanks Nyxiabel, if I understand correctly, were you the one playing on stream/versus mode that we were watching?
If so, to anyone reading, versus mode or running 4 players may make this map run strangely, we observed several strange issues specifically in versus. Will continue investigating.
If not, please let me know which platform (Deck/Windows/Linux/Mac) + how many players.