Garry's Mod

Garry's Mod

Team Fortress 2
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agrimar  [developer] 1 Mar, 2015 @ 5:11pm
UPDATE: Bug fixes, TF2GM Group, and such...
In a short while i will be creating a group so people will be notified about updates of certain things, in the meantime here is what is happening...

"Create your own items!" - I have modified the code so you can add your own TF2 Weapons Pack! It goes as follows... To do this first you need your file and it has to be placed in and named, data/scripts/items_"PACKNAME".txt, *NOTE This isnt added yet, but if you know how to modify the originals TF2 Items Games then you will be able to create a weapon pack.
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"Grouping Up!" - There soon will be a group for everybody to join in! Chat with everybody without needing to friend them!
===========================
*NOTE This discussion will be updated!
Last edited by agrimar; 22 Jun, 2015 @ 8:05am
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Showing 1-15 of 62 comments
Lead 4 Mar, 2015 @ 2:17pm 
Can we upload the item packs to the workshop or no?



Will be back with more bugs,

where is that change class fix
Lead 4 Mar, 2015 @ 2:23pm 
Healing someone changes their color to purple.
Mini sentrys are purple.
Buildings not destroyed on weapon change/class change/team change
Bots really hate life on this.
Half life 2's campaign bugs out with this. (Few spots)
The charge on the sniper doesnt really work at all.
Charging turns you purple (Not known if fixed)
Sandwich is not in this gamemode


If there isnt many weapons for a few days I will make a weapon pack myself for the weapons not currently in the gamemode.


Will report more bugs later.
agrimar  [developer] 5 Mar, 2015 @ 4:40pm 
Originally posted by The Friendly Heavy:
Can we upload the item packs to the workshop or no?



Will be back with more bugs,

where is that change class fix
Originally posted by The Friendly Heavy:
Healing someone changes their color to purple.
Mini sentrys are purple.
Buildings not destroyed on weapon change/class change/team change
Bots really hate life on this.
Half life 2's campaign bugs out with this. (Few spots)
The charge on the sniper doesnt really work at all.
Charging turns you purple (Not known if fixed)
Sandwich is not in this gamemode


If there isnt many weapons for a few days I will make a weapon pack myself for the weapons not currently in the gamemode.


Will report more bugs later.

1. Cant right now, and im trying not to release an update until i finish the ability to make weapon pack addons
2. There should be less bugs
3. Change Class fix? The next update will allow class changing through chat :)
4. I know about the purple, clueless on how to fix it
5. Buildings not being destroyed is for sandbox until you could actually play something like ctf
6. I would know why HL2Campaign bugs it
7. Charging animation isnt coded yet
8. I also know charging turns you purple, it also makes it so you cant jump :)
9. SANDVICH (Cant add items like "BONK!", and "SANDVICH" until taunts are added, if you really want i could just add a working item
Last edited by agrimar; 5 Mar, 2015 @ 4:41pm
There are even more bugs to be fixed/things to be done ;)
- The Loch-n-Load pills don't scatter on surfaces
- Changing a weapon for Sniper (giveweapon) causes his sniper rifle's scope to glitch out
- Some viewmodels are low-poly for whatever reason
- Hitscan weapons (shotguns, pistols, sniper rifle etc.) don't leave bullet holes on surfaces
- Traces of bullets coming out of the weapons are so way off...
- Shooting rockets while standing near the engineer's building will cause you to hurt yourself when looking at certain angles
- Engineer's building models will occasionally disappear (upgrading them fixes it)
- The Crusader Crossbow's arrows fall down way too quickly
- If you lose all the ammunition of The Huntsman and you refill it from the dispenser, you can't shoot this weapon anymore until you press R
- The Chargin' Targe isn't the only weapon that causes you to lose the ability to jump. The Huntsman makes it happen as well
- If you lose all the ammunition of The SMG and you refill it from the dispenser, you might get yourself 30 bullets in one magazine instead of 25.
- Killing an NPC with a melee weapon causes the player to hurt himself if the target is close enough to the player.
- The Market Gardener kill feed icon is wrong.
- Grenade pills explode when they hit a friendly sentry.
- You can build as many sentries as you like.

You said that you want to "make weapon addons" first and that it's your priority. As far as I respect your decision, I think you should get rid of all the bugs and keep adding basic functionality like weapons, charging animations and other details. The extra functionality like adding custom weapons/hats/miscs can wait :)
Also I think that many people would like to play HL2 campaign on TF2 gamemode so making it work properly would also be really appreciated. Imagine "market gardening" all the combine soldiers or rocket jumping through the entire maps!

PS: Clueless on how to fix the bug that causes things to get purple? Just get rid of all the code that causes things to get purple. I don't think it's really necessary ;)
Last edited by redux (INACTIVE - NEW ACC); 15 Mar, 2015 @ 4:54am
Also on the other hand I think your TF2 gamemode mod is really close to be perfect! Rocket jumping is really fun so you can have that :P
Cosmi 15 Mar, 2015 @ 9:35am 
i can't move, halp? ive uninstalled every mod ive got
agrimar  [developer] 15 Mar, 2015 @ 3:31pm 
Originally posted by Redux:
There are even more bugs to be fixed/things to be done ;)
- The Loch-n-Load pills don't scatter on surfaces
- Changing a weapon for Sniper (giveweapon) causes his sniper rifle's scope to glitch out
- Some viewmodels are low-poly for whatever reason
- Hitscan weapons (shotguns, pistols, sniper rifle etc.) don't leave bullet holes on surfaces
- Traces of bullets coming out of the weapons are so way off...
- Shooting rockets while standing near the engineer's building will cause you to hurt yourself when looking at certain angles
- Engineer's building models will occasionally disappear (upgrading them fixes it)
- The Crusader Crossbow's arrows fall down way too quickly
- If you lose all the ammunition of The Huntsman and you refill it from the dispenser, you can't shoot this weapon anymore until you press R
- The Chargin' Targe isn't the only weapon that causes you to lose the ability to jump. The Huntsman makes it happen as well
- If you lose all the ammunition of The SMG and you refill it from the dispenser, you might get yourself 30 bullets in one magazine instead of 25.
- Killing an NPC with a melee weapon causes the player to hurt himself if the target is close enough to the player.
- The Market Gardener kill feed icon is wrong.
- Grenade pills explode when they hit a friendly sentry.
- You can build as many sentries as you like.

You said that you want to "make weapon addons" first and that it's your priority. As far as I respect your decision, I think you should get rid of all the bugs and keep adding basic functionality like weapons, charging animations and other details. The extra functionality like adding custom weapons/hats/miscs can wait :)
Also I think that many people would like to play HL2 campaign on TF2 gamemode so making it work properly would also be really appreciated. Imagine "market gardening" all the combine soldiers or rocket jumping through the entire maps!

PS: Clueless on how to fix the bug that causes things to get purple? Just get rid of all the code that causes things to get purple. I don't think it's really necessary ;)
I know about all these things, but ive never had an Engineers building disappear before... (huh), i also know how the huntsman disables your jumping, also for the sniper rifle glitching out, you mean the fov? The Loch-n-Load pills not fizzing upon hitting a surface is fixed, the player getting hurt from npcs after killing them? Keep Corpses off? As you also need it off for the head chopped animation to play. The Hitscan and Traces are all particles, soo, no idea what to do with that and is all minor, the huntsman reload is also minor, Shooting rockets as a Soldier or Standing near your Sentry and having it explode cause if the last one, its fixed, something Garrys screwed with collision...The random ammo, you should be thankful for :). The Market Gardener is not finished as its attribute is broken, building many sentrys was intended until i felt a need to add a limit to it, and lastly the Purple-ness on most things, its just... im very stumped on the problematic code that is causing it, there is code that changes things color but removing does nada, and is very random... but these things will be fixed eventually....
Feit-Neo 15 Mar, 2015 @ 6:05pm 
The new update broke the game, the scout moves slow, no weapons and if I try to select a new class the game crash's
Lead 17 Mar, 2015 @ 11:54pm 
Dont worry about sandviches needing taunts,

could make you just hold still.
yeh.
and not switch weps
till the eatin sound is done.
BarpleBapkins 4 Apr, 2015 @ 6:19pm 
Originally posted by BOTTLE Jester Lightning Laser:
The new update broke the game, the scout moves slow, no weapons and if I try to select a new class the game crash's
Yeah, I've got the same problem. :T
REDEX TWIN 3 May, 2015 @ 9:39pm 
Some script errors with hooks and "critchance_wep". I can't shoot and hit-weapons are died. "Something is creating script errors"... I installed zips but errors still being. How to fix it?
Last edited by REDEX TWIN; 3 May, 2015 @ 9:43pm
agrimar  [developer] 4 May, 2015 @ 3:42am 
Originally posted by ВиD:
Some script errors with hooks and "critchance_wep". I can't shoot and hit-weapons are died. "Something is creating script errors"... I installed zips but errors still being. How to fix it?
Theres nothing i can fix as its caused by the workshop and what files are being read...
Last edited by agrimar; 4 May, 2015 @ 3:42am
Feit-Neo 8 Jun, 2015 @ 2:11pm 
Originally posted by (->Agent Agrimar<-):
Originally posted by ВиD:
Some script errors with hooks and "critchance_wep". I can't shoot and hit-weapons are died. "Something is creating script errors"... I installed zips but errors still being. How to fix it?
Theres nothing i can fix as its caused by the workshop and what files are being read...
can you fix the stuff outside the workshop?
Feit-Neo 8 Jun, 2015 @ 2:17pm 
even though almost everything is working with the downloaded files, the voice files aren't working :(. Now I'll never hear scout in pain.
agrimar  [developer] 22 Jun, 2015 @ 8:02am 
Originally posted by Lightning Laser:
even though almost everything is working with the downloaded files, the voice files aren't working :(. Now I'll never hear scout in pain.
Everything should be working now, no longer needed the downloaded files im pretty sure :)
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