RimWorld

RimWorld

Wolfein Race
Naming and Customizing(?) Bug
So I've noticed with a many of the pawns they do a Pawn's name and color coding, for example "Dyring<color=#999999FF>" when they attack or have been captured. I am not sure if this is a byproduct of various mods I run, as well as "EdB Prepare Carefully"(which is also unable to save a pawn body setup; ears, hair color/style, face and hard locks it after that unless you reload it till you get a acceptable one) included, but it seems to be a very common occurrence. This isn't really game breaking thankfully, just thought to let you know. :steamhappy:
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Xurran 24 May @ 9:39pm 
Specifically the Rebel faction seems to have the name issue I meant to note!
Having the same bug, some googling lead me to find out that it is because the <titleShort> property of the backstory is too long. Author might want to shorten the Wolfein Resistance Army backstory names to avoid this.
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