Call of Duty: Black Ops III

Call of Duty: Black Ops III

Theatre of Blood (RuneScape)
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Theatre of Blood Full Map Guide
I created this guide and map independently of Skirt Skirt, who posted the first guide, and GoodOleHank, who posted a map using the OSRS world map. Great minds think alike and kudos to those guys.

Click here to view a map showing the points of interest: https://imgur.com/a/qntwKEo

Main EE – The Theatre of Blood

Challenge the Theatre of Blood for the amusement of the Vyres of Darkmeyer. Defeat the bosses within and claim your reward! The raid can only be competed once per game.
Defeating a boss will give the team a reward chest which can grant the following rewards:
  1. Normal Chest – Random Perk
  2. Purple Chest – Pack-a-Punch’s your equipped weapon and gives a random perk
  3. Purple Chest – Double Pack-a-Punch’s your equipped weapon and gives a random perk
  4. Purple Chest – Pack-a-Punch’s your equipped weapon and gives two random perks

Boss 1 – Maiden of Sugadinti

Maiden attacks by throwing globs of blood at a player that leaves a pool of blood on the floor and by summoning blood orbs that leave blood trails. Getting hit by any form of blood will deal damage. At 70%, 50%, and 30% HP, Maiden will summon red Nylocas that will rush towards her and heal her and summon more blood orbs if they reach her. The nylos can be killed with any weapon.

Boss 2 – Pestilent Bloat

Bloat walks around the central pillar of the room, damaging anybody in a direct line of sight of him with flies. Bloat will also occasionally do a stomp that does heavy damage to anybody in line of sight. Additionally, rotted hands and feet will fall from the ceiling (marked by red circles) and deal a moderate amount of damage to anyone they hit.

Boss 3 – Nylocas Vasilias

A wave of Nylocas will rush out of the webbed entrances and must be killed to summon the boss. Once summoned, Vasilias will alternate between Blue, Green, and White forms where each form launches a different colored attack that will deal 100 damage to all players if not countered. The blue attack can be destroyed by any weapon, the green attack can only be destroyed by “ranged weapons” which are the Toxic Blowpipe, Light Ballista, and any non-elemental bow, and the red attack must be melee’d.

Players can pick up Dragon Throwing Knives from near each of the pillars.

Boss 4 – Sotetseg

Sotetseg attacks with 3 different colored attacks that must be countered, or they will deal 100 damage to all players. The red attack can be destroyed by any weapon, the black attack can only be destroyed with “ranged weapons,” and the blue attack must be melee’d.
In co-op, Sotetseg will sometimes fire a black and red orb towards a marked spot on the ground. Stand on the marked spot until the orbs land to negate the damage.

Sotetseg will occasionally teleport the team to the opposite side of the arena. When this happens the tiles in the center of the room become active and one tile in the first row will light up. The team must follow the lit-up tiles until they reach Sotetseg; standing on an incorrect tile will deal heavy damage to that player.

Boss 5 – Xarpus

In Phase 1, Xarpus will shoot acid towards one player that leaves a pool where it lands. Getting hit by any form of acid will deal damage. At ~30% HP, Xarpus will screech and enter phase 2.

In Phase 2, Xarpus will face one quadrant of the arena and periodically rotate to face a different one. Xarpus will deal heavy damage to anybody who attacks him from the quadrant he is facing. Simply attack Xarpus from a quadrant he isn’t facing to safely damage him.

Pick up the Dawnbringer staff after defeating Xarpus

Boss 6 – Verzik Vitur

In Phase 1, Verzik will fire blue orbs that deal heavy damage at all players; these orbs can only be blocked by standing behind the pillars. Players should attack Verzik with the Dawnbringer as it deals heavy damage but has limited ammo. When the Dawnbringer runs out of ammo, simply drop it and then pick it back up to recharge it.

In Phase 2, Verzik will fly to the center of the arena and shoot exploding projectiles at all players. These projectiles can be avoided by moving out of the way. At ~30% HP, Verzik will start launching blue projectiles which must be shot in addition to the green ones. Verzik has 3 special attacks in this phase:
  • Blue Crystal – Verzik fires a blue crystal towards one player. That player must melee the crystal to send it back to Verzik. In co-op, meleeing the crystal will send it towards another player; position yourselves with Verzik in between you so that the crystal bounces into her.
  • Purple Nylocas – Verzik will summon two purple nylocas which must be killed with a melee attack before they can heal her. She will additionally summon normal nylocas which are invincible and explode when near a player. Avoid the normal nylocas or run past them to trigger the explosion without taking damage.
  • Red Nylocas – After Verzik reaches 30% HP, she will summon two red nylocas instead of the purple ones. These nylocas must be shot otherwise they will heal Verzik. Otherwise, this attack is the same as the purple nylocas attack.

In Phase 3, Verzik transforms into her nylocas form and will fire either green or blue projectiles. The green projectiles must be avoided while the blue ones must be shot just like in Phase 2. Verzik has two special attacks in this phase:
  • Web Attack – Verzik will fire webs around the room in a clockwise manner; standing on or getting hit by a web will deal damage. Simply walk clockwise around the room and avoid already placed webs.
  • Yellow Orb – Verzik will fire a large yellow projectile and mark yellow spots on the floor. Each player must stand on a different yellow spot to avoid taking damage.

Defeating Verzik grants the team access to the Treasure Vault. There each player can claim an Infernal Dragon Throwing Knife (functions like the Hell’s Retriever) and a Sanguine Scythe of Vitur from the chest if they don’t already have one.

Side EE’s

Soup (Free Perk) –Interact with all three soups to get a free perk
  1. In the dining room on the top floor of the Manor (Power Building)
  2. On the table inside the building in the South-West corner of Slepe
  3. On top of the polling booth in the Upper Darkmeyer bank

Gnome Children (Free Perk) – Shoot all 4 gnome children figures to get a free perk
  1. On the ground to the right of the entrance to the Hallowed Sepulcher (the structure to the right of the vial cart in Darkmeyer with the fence in front of it)
  2. Inside the structure next to Mule Kick
  3. On the shelf next to Pack-a-Punch
  4. On the money table behind the Juggernog bank teller

Party Room – Pop all three bunches of balloons in the Spawn area to enter the party room. Pull the lever on the wall to start the party which rewards a Speed Cola potion for each player and one of either the Toxic Blowpipe or Light Ballista.
  1. Inside the open chest next to the Vyre Well closest to the bank
  2. Behind the pillar in the alcove with the skulls
  3. On the left side of the landing of the building opposite the Raid entrance

Tools: Hammer, Dragon Axe, Dragon Pickaxe

Hammer – Required to build items at the anvils in the Slepe Workshop
  1. Inside the Slepe workshop on the box in the corner, right of the entrance
  2. Inside the workshop on the box to the left of the entrance
  3. Inside the forge in Lower Darkmeyer on one of the anvils

Dragon Pickaxe – Required to mine Sanguine Ore to craft the Scythe Blade
  1. Behind the gravestone with the Rune Crossbow
  2. Against the fence to the right after going up the stairs to Upper Darkmeyer
  3. On the floor in the Pack-a-Punch room, near the Bowie Knife

Dragon Axe – Required to chop the Blisterwood Tree to obtain the Scythe Handle

Axe Head
  1. On the table on the third floor of the Church
  2. On the bench near Stamin-Up
  3. Behind the stairs in the Manor

Axe Handle
  1. On the table in the Widow’s Wine hut
  2. On top of the box to the right of the backdoor to the Manor
  3. In the corner, to the left of the stairs leading down to the Sisterhood Sanctuary (the structure South-West of the Church)

Dinh’s Blazing Bulwark (Zombie Shield) – Collect the parts and build it at the Anvils in the Slepe workshop. Requires the Hammer.
  1. On the roof of the Church
  2. In the bedroom of the south-west building in Slepe
  3. Against the wall in the building with the blood symbol in Upper Darkmeyer

Sanguine Scythe of Vitur – Buildable melee weapon

Scythe of Vitur (Uncharged) – Collect the Scythe Blade, Lantern, and Handle then craft it in the Slepe Workshop

Scythe Blade – Find the Dragon Pickaxe, then mine 3 Sanguine Ore in Darkmeyer. Smelt the ore into a Sanguine Bar in the Darkmeyer furnace, then craft it into the Scythe Blade in the Slepe workshop.

Scythe Handle – Craft the Dragon Axe then chop the Blisterwood Tree in Upper Darkmeyer

Scythe Lantern – Open the glowing chest near the bank in the Spawn Area with a key found inside one of the breakable pots

Pot Locations
  1. On a box near the back door of the Blood Wolf Bite house
  2. On the balcony of the Deadshot Daquiri house
  3. In the V-shaped notch on the outside of the house near the church
  4. Left of the arch before the Lower Darkmeyer Blood Symbol
  5. By the trees opposite Double Tap

Sanguine Scythe of Vitur (Charged) – Upgraded Scythe. Upgrade the Scythe at a Vyre Well after filling all 3 vials with Zombie souls at the Blood Symbols

Vial Locations
  1. Inside the bar in Slepe
  2. On the nightstand in the Master Bedroom of the Manor
  3. On the corpse cart after climbing down the rope into Darkmeyer

Blood Symbol Locations
  1. On the roof of the Church
  2. At the end of Lower Darkmeyer, right of the Furnace
  3. Inside the building opposite the Bank in Upper Darkmeyer
Last edited by TamerSpoon3; 25 May @ 4:41pm
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Showing 1-3 of 3 comments
Curry Master  [developer] 27 May @ 12:34pm 
Fantastic job on this, especially that map image. Pinned :luv:
Last edited by Curry Master; 27 May @ 12:34pm
i'm so lost, where is the third balloon? i'm looking all over and across the raid entrance and I'm not finding it anywhere :(
Originally posted by Kier Egan:
i'm so lost, where is the third balloon? i'm looking all over and across the raid entrance and I'm not finding it anywhere :(

It's on the left side of the balcony above the door near the chest containing the scythe lantern.
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