Source Filmmaker

Source Filmmaker

Ambient Occlusion Presets
Halsey  [developer] 13 May @ 11:11am
Any issues? Let me know!
Just a discussion page dedicated to any issues or suggestions!
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Showing 1-15 of 20 comments
uh, why is cel-shading shadows are black? or im just stoopid:bricktherat:
GODface 16 May @ 2:49pm 
I put the file in and everything however my model moves insted of changing the models style
If you put something behind a model you're using, the ambient occlusion dissapears or changes where the shadows are placed, dunno why its doing that
For some reason, when I drag one of the sliders, they don't work. I don't why-
Akali Main 17 May @ 10:18am 
Having the same problem as traunt/david !
Last edited by Akali Main; 17 May @ 10:18am
I downloaded it from the drive and put it in the correct folder and it still didn't work. There's no AO controls visible when I select a camera
Halsey  [developer] 19 May @ 10:02am 
Originally posted by Danter0us:
uh, why is cel-shading shadows are black? or im just stoopid:bricktherat:
You should adjust the AOtint via your camera's element viewer! Or use Fames' "More Camera Settings" script that I put in the recommended downloads!
Halsey  [developer] 19 May @ 10:03am 
Originally posted by Izzy16:
For some reason, when I drag one of the sliders, they don't work. I don't why-
Make sure you have your camera selected when using the sliders! Like you would with Valve's premade LensSet shortcuts!
Halsey  [developer] 19 May @ 10:05am 
Originally posted by traunt/david:
If you put something behind a model you're using, the ambient occlusion dissapears or changes where the shadows are placed, dunno why its doing that
I haven't came across this issue before! Have you made sure to adjust your camera's zFar so that it's not interfering with the ao?
Sorry if I ask again, but do I need to enable the Ambient Occlusion in SFM before I use the sliders for the camera?
Halsey  [developer] 1 Jun @ 3:07pm 
Originally posted by Izzy16:
Sorry if I ask again, but do I need to enable the Ambient Occlusion in SFM before I use the sliders for the camera?
These sliders simply just adjust the SSAObias, SSAOradius & SSAOstrength sliders! You can have Ambient Occlusion disabled or enabled when using these sliders, but preferably you'd obviously want AO enabled, otherwise you wouldn't be able to see the results!
I can't seem to get this to work at all, it's downloaded correctly, and i've set up everything and I see no difference in the AO when I try the sliders.
Halsey  [developer] 8 Jun @ 5:38pm 
Originally posted by Little Pyro:
I can't seem to get this to work at all, it's downloaded correctly, and i've set up everything and I see no difference in the AO when I try the sliders.
Hmm, are you selecting the camera when using these sliders?
Does your pc have the proper specs needed to be able to run Ambient Occlusion? etc etc
Originally posted by Halsey:
Originally posted by Little Pyro:
I can't seem to get this to work at all, it's downloaded correctly, and i've set up everything and I see no difference in the AO when I try the sliders.
Hmm, are you selecting the camera when using these sliders?
Does your pc have the proper specs needed to be able to run Ambient Occlusion? etc etc
Yes to both
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