Team Fortress 2

Team Fortress 2

Mobster VIP
Idea for map, Tug of War.
From what I've read from other discussions made, and learned that the devs want to retain the Tommy as a drop, I figured it'll be a good opportunity to have a symmetrical based map/gamemode similar to that cut payload map with the same idea in mind. (I'm aware there's the released holloween map of it, I don't remember the name)

Essentially put the tommy in the middle of the map and whoever gets it has to capture the other team's point. Give the Tommy a team based cool down so that the opposite team will have the opportunity to snatch it, or get the mercs off their point without instantly having to deal with another 500hp behemoth of a man. Plus it'll give you boys the opportunity to use that red Mobster model.