Team Fortress 2

Team Fortress 2

The Lead Pipe
Reskin or Actual weapon?
Just wondering, would the lead pipe be an actual weapon or an reskin. Wouldn't mind it as a reskin tbh
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Showing 1-7 of 7 comments
Ted Beneke  [developer] 18 May @ 2:46pm 
I imagine a reskin, especially if Valve keeps it all-class. I don't believe the pipe in VIP mode has any special abilities other than the fact that it swaps model upon hit.
I would like an all class unlock, while it prob won't happen still would be nice.

Upsides:
On Hit: Slow them down by 15% for 1.5 seconds.
Mini Crits slowed enemies or stunned enemies.

Downsides:
15% slower swing speed.
no random crits
on miss: you move 10% slower for 1 second.
actual weapon would be crazy also if it was a Reskin engineer and spy could not use it bc 1. engineer would hit his buildings with a pipe so i think it would not upgrade them
2. The same way spy can not shove a hammer into someones back he could not shove a pipe into someones back.
Saxon Hale 23 May @ 11:21pm 
No critical hits

You always gotta have that.
Originally posted by IsaacIsaboy:
actual weapon would be crazy also if it was a Reskin engineer and spy could not use it bc 1. engineer would hit his buildings with a pipe so i think it would not upgrade them
2. The same way spy can not shove a hammer into someones back he could not shove a pipe into someones back.

I don't think restricting reskins because "Engie can't hit buildings" or "Spy can't backstab" makes sense, since there are items like Golden Pan or the Machete that show it's not important.
é isso que preciso no jogo
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Showing 1-7 of 7 comments
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