Timberborn

Timberborn

Configurable Building Range [U7 ✅]
crash report, unsure if this mod but you know more than me
v0.7.9.3-7f397d5-sw
IndexOutOfRangeException: Index was outside the bounds of the array.
Timberborn.BuildingsNavigation.BoundsMesh.Append (System.Int32 index, Timberborn.PrefabOptimization.IntermediateMesh mesh, Timberborn.PrefabOptimization.TranslationTransform translation) (at <96d77b90b75e4b098543b7d66209c8a5>:0)
Timberborn.BuildingsNavigation.BoundsNavRangeCalculator.AddToBounds (UnityEngine.Vector3Int coordinates, Timberborn.Coordinates.NeighboredValues8`1[T] meshes, Timberborn.BuildingsNavigation.BoundsMesh boundsMesh) (at <96d77b90b75e4b098543b7d66209c8a5>:0)
Timberborn.BuildingsNavigation.BoundsNavRangeCalculator.Recalculate (System.Collections.Generic.IReadOnlyCollection`1[T] area, Timberborn.Coordinates.NeighboredValues8`1[T] meshes, Timberborn.BuildingsNavigation.BoundsMesh boundsMesh) (at <96d77b90b75e4b098543b7d66209c8a5>:0)
Timberborn.BuildingsNavigation.BoundsNavRangeDrawer.UpdateArea (System.Collections.Generic.IReadOnlyCollection`1[T] area) (at <96d77b90b75e4b098543b7d66209c8a5>:0)
Timberborn.BuildingsNavigation.BoundsNavRangeDrawer.UpdateAreaPreview (System.Collections.Generic.IReadOnlyCollection`1[T] area) (at <96d77b90b75e4b098543b7d66209c8a5>:0)
Timberborn.BuildingsNavigation.BoundsNavRangeDrawingService.UpdateNavRangeDrawer () (at <96d77b90b75e4b098543b7d66209c8a5>:0)
Timberborn.BuildingsNavigation.BoundsNavRangeDrawingService.UpdateArea (UnityEngine.Vector3 rangeAreaCenter, System.Boolean isPreview, System.Boolean drawTerrain, System.Boolean drawRoadSpill) (at <96d77b90b75e4b098543b7d66209c8a5>:0)
Timberborn.BuildingsNavigation.BoundsNavRangeDrawingService.DrawRange (UnityEngine.Vector3 rangeAreaCenter, System.Boolean isPreview, System.Boolean drawTerrain, System.Boolean drawRoadSpill) (at <96d77b90b75e4b098543b7d66209c8a5>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Timberborn.BuildingsNavigation.BuildingRangeDrawer.DrawRange_Patch1(Timberborn.BuildingsNavigation.BuildingRangeDrawer)
Timberborn.BuildingsNavigation.BuildingRangeDrawer.Update () (at <96d77b90b75e4b098543b7d66209c8a5>:0)
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Showing 1-1 of 1 comments
Luke ✞ Jesus Saves ✞  [developer] 10 Jun @ 10:23pm 
Hi sorry Steam didn't subscribe me to Discussion automatically so I didn't see this until now. This is unlikely from this mod but you can try disabling this mod to see if the crash still happens. Maybe post on Discord, people there are more helpful with finding out why.
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