Garry's Mod

Garry's Mod

Black Mesa: Definitive Edition Weapons
 This topic has been pinned, so it's probably important
Limakenori  [developer] 31 May @ 2:40am
[BMW] Bug Reports
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Showing 1-12 of 12 comments
[Black Mesa: Definitive Edition Weapons] lua/effects/bm_shell_eject/init.lua:82: attempt to compare nil with number
1. unknown - lua/effects/bm_shell_eject/init.lua:82
Not game breaking at all but Gluon Gun sound when you stop shooting replaces the sound when you unfreeze an object using R
Limakenori  [developer] 17 Jun @ 6:55am 
Originally posted by dosh.ivon:
Not game breaking at all but Gluon Gun sound when you stop shooting replaces the sound when you unfreeze an object using R
Sound replacement is impossible in this addon since all sounds have been put inside a special "bm" folder.
I see
choops 17 Jun @ 10:08pm 
Originally posted by Limakenori:
Originally posted by dosh.ivon:
Not game breaking at all but Gluon Gun sound when you stop shooting replaces the sound when you unfreeze an object using R
Sound replacement is impossible in this addon since all sounds have been put inside a special "bm" folder.

[Black Mesa: Definitive Edition Weapons] SetBoneMatrix: Bone is unwriteable
1. unknown - lua/weapons/weapon_lima_bm_base.lua:93

what happens is the satchel only has one hand, and it isnt holding the satchel, but holding the trigger button thing, leaving the satchel model floating and the main hand holding nothing
There's something wrong about this... I shoot every gun and it literally killed me it's like I'm shooting myself. It's there something it can fix?

[nvm i fix it. I realized I use the realistic bullet overhaul. That's why is broken :/ ]
Last edited by leonnick46; 19 Jun @ 3:56am
Cj ROCKS 24 Jun @ 4:12pm 
Hey, I found some stuff after testing these for days:

Crosshairs look bugged, pixelated and inaccurate to the original game, mainly the Shotgun, Magnum and the Hive Hand.

The placement of the weapons in the inventory is inaccurate and all over the place, like the SMG, it messes up with my muscle memory.

There's something wrong with the Rocket Launcher possibly the hitbox of the rocket, it explodes when the player shoots it and is close a wall, but the rocket itself is not touching any walls.

The explosion of Tripmines don't make other Tripmines explode even if they are near to each other

If you change to another weapon before you throw the Frag Grenade, the next time you change back to the Frag, it'll throw the grenade automatically and explode in your face.

When the snarks attack you, they can sometimes immobilize you and even block doors from opening.

When you shoot a ragdoll with the Hive Hand around 30 or less times, that ragdoll de-spawns.

When using the addon "RagMod Reworked", and having the snarks equipped, everytime you become a ragdoll you drop the snark nest, you can do that forever.

I could take screenshots and videos if you need them!
On some maps the weapons are broken completely. they have no textures and i cant do anything with them
e 15 Jul @ 3:55pm 
The tau cannon wheel stops rotating in the inspect animation after doing a charged shot
shotgun always racks after reload instead of only being on an empty reload
crossbow shoots a little to the right
Georg 20 Jul @ 5:51am 
[Оружие Black Mesa: Definitive Edition] SetBoneMatrix: Bone is unwriteable
1. gm_func - lua/weapons/weapon_lima_bm_base.lua:93
2. unknown - lua/includes/modules/hook.lua:324
A F###ING RANDON BUG
Limakenori  [developer] 20 Jul @ 5:53am 
Originally posted by Georg:
[Оружие Black Mesa: Definitive Edition] SetBoneMatrix: Bone is unwriteable
1. gm_func - lua/weapons/weapon_lima_bm_base.lua:93
2. unknown - lua/includes/modules/hook.lua:324
A F###ING RANDON BUG
What?!??!?!?
Actually you just didn't read description.
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