Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
(You could even use an item mapper to determine the output without having to make them separate recipes. I'm not 100% certain of how you'd make sure it's using the right type of box, though, so you might have to keep them as separate recipes.)
Also, a real bug: Surgical masks just don't work. Edit SusceptibleMaskData.lua and replace Hat_SurgicalMask_Blue with Hat_SurgicalMask and delete Hat_SurgicalMask_Green.
thank you fixed it!
I'll consider the method you shared!
Noticed that the filters gave out before the masks protection meter gave out so I tried replacing it but when I did the filters were replaced but the masks protection fell to 0%
No idea how to fix it
Edit: this only applies when time is sped up. From what I've tested, drinking works fine (drank a juice box and soda) but eating will cause this problem