XCOM 2
[WOTC] Spark Classes for LWOTC/Tedjam [WIP]
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Alastor The Puppet  [开发者] 6 月 8 日 下午 4:28
Spark: Incinerator
Weapons
Primary: Immolator
Secondary: Canister or Spark Shield
Equipment: None or Canister (If shield is selected)

Skills
Squire
-Overdrive: Take three actions this turn, and no action is turn-ending. Multiple Standard Shots incur a small recoil penalty.

-Strike: Attack any enemy within movement range with a powerful melee attack.

-Chemthrower Suppression: Pins down a target with continous fire from the Chemthrower, granting reaction fire against it if it moves, and imposing a penalty to the target's aim.

-Reboot: If the SPARK takes enough damage to be killed, its health will be reduced to just 1 HP and it will be shielded for the rest of the turn. Can only trigger once every mission, and afterwards the SPARK is crippled.

-Mechanical Chassis: This unit is immune to fire and poison damage.

Aspirant
-Fulmination: Explosive Chemthrower blast that causes any other explosives in the vicinity to detonate.

-Formidable: Your gear includes an extra layer of protection, granting 2 bonus ablative hit points and 50% less damage from explosive attacks.

-Specialized Counteragent: Counteragent
Canister's bonus ability does more damage to targets immune to the Chemthrower's normal damage type.

Knight
-Corroding Compounds: Chemthrower attacks pierce and shred a small amount of armour.

-Assault Servos: Grants +2 damage and +10 aim to all Strike attacks. Also grants the Wrecking Ball ability.

-Fumigate: Spray cleansing chemicals, removing enviromental ailments from targets in a cone.

Cavalier
-Pressure Blast: Expel a high pressure blast from the chemthrower that damages and knocks back everything in a cone.

-Damage Control: After taking damage, gain 2 armor through the end of the turn.

-Medispray: Activating a Chemthrower ability grants a chance to deflect incoming attacks. Fumigate and Medispray also apply this effect to thier targets.

Vanguard
-Fine Control: Superior handling prevents hitting unintended targets with your chemthrower abilities.

-Zone of Control: All enemies within the soldier's 5 tile radius suffer penalties of -15 Aim and -4 Mobility.

-Chemical Deflector: Gain immunity to the damage types of the equipped Chemthrower and Canister.

Paladin
-Searing Magnesium: Chemthrower attacks deal additional damage on a critical hit.

-Intimidate: When targeted by an attack, the enemy has a chance to panic.

-Expanded Canister: Increase the number of times a canister's ability can be activated.

Champion
-Nightmare Fuel: Chemthrower attacks have a chance to cause panic.

-Brawler: Take 35% less damage from any melee attack, or attacks from within 5 tiles.

-Smells Like Team Spirit: Fumigate additionaly removes mental ailments. Medispray gains an additional charge

Templar
-Chemical Storm: Unlock a special Chemthrower attack that affects a complete circle around the soldier's position.

-Impact Compensation: After taking damage, gain a stacking 25% Damage reduction until the end of your turn up to a maximum of 4 stacks.

-Valley Of Death: Take a reaction shot against any enemy that moves or attacks within a cone of fire. Each attack can hit multiple targets.