XCOM 2
[WOTC] Spark Classes for LWOTC/Tedjam [WIP]
 This topic has been pinned, so it's probably important
Alastor The Puppet  [developer] 8 Jun @ 4:30pm
Weapon Changes
Spark Minigun (+ Laser & Coil)
-No longer requires a proving ground project to unlock
-Same damage as base Spark Rifles in LWOTC
-+1 base shred compared to base Spark Rifles in LWOTC
-+1 elerium core for cost

Range Changes
From base Spark Rifle ranges to:

RANGE[0]=0
RANGE[1]=-15
RANGE[2]=-13
RANGE[3]=-8
RANGE[4]=-6
RANGE[5]=-4
RANGE[6]=-2
RANGE[7]=2
RANGE[8]=2
RANGE[9]=4
RANGE[10]=6
RANGE[11]=8
RANGE[12]=10
RANGE[13]=8
RANGE[14]=6
RANGE[15]=4
RANGE[16]=2
RANGE[17]=2
RANGE[18]=0
RANGE[19]=0
RANGE[20]=0
RANGE[21]=-5
RANGE[22]=-10
RANGE[23]=-15
RANGE[24]=-20
RANGE[25]=-25
RANGE[26]=-30

Bad ranges: [0 ->6] and [18->26+]
Good ranges: [7->17]
Best Range: 12

Iridar's SPARK Arsenal 3.2

Heavy Cannon
-Increased aim fall off at close range

Range Changes
RANGE[0]=0
RANGE[1]=-60
RANGE[2]=-50
RANGE[3]=-40
RANGE[4]=-36
RANGE[5]=-30
RANGE[6]=-24
RANGE[7]=-18
RANGE[8]=-12
RANGE[9]=-6
RANGE[10]=-3
RANGE[11]=0
RANGE[12]=0
RANGE[13]=0
RANGE[14]=0
RANGE[15]=0
RANGE[16]=0
RANGE[17]=0
RANGE[18]=0
RANGE[19]=0
RANGE[20]=0
RANGE[21]=0
RANGE[22]=0
RANGE[23]=0
RANGE[24]=0
RANGE[25]=0

Gremlin and Spark Bit
-Spark Bit no longer grants Active Camouflage ("IRI_ActiveCamo")
-Gremlin no longer grants Active Camouflage, Aid Protocol and Intrusion Protocol

Spark Shotgun
-New weapon for the Spark class Spark: Oppressor
-Same damage and unlock path as the base Shotguns from LWOTC
-+1 base shred and +1 base pierce compared to base Shotguns from LWOTC

Range

RANGE[0]=0
RANGE[1]=60
RANGE[2]=45
RANGE[3]=30
RANGE[4]=15
RANGE[5]=8
RANGE[6]=4
RANGE[7]=0
RANGE[8]=0
RANGE[9]=-4
RANGE[10]=-8
RANGE[11]=-16
RANGE[12]=-32
RANGE[13]=-40
RANGE[14]=-48
RANGE[15]=-60
RANGE[16]=-70
RANGE[17]=-80
RANGE[18]=-90
RANGE[19]=-100

Good range: [1->6]
Bad range: [7->19+]