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there is a bug with flagpole cloth simulation that causes crash
I had the camp ever since i found her, which was after skeletron i think, so like 394034hours ago xD she has been near my base ever since.
I only recently started to crash. I first started to crash when I revived after my first attempt at AoE which led me to a corrupted world. I then found out that we can backup our world. So i did, I lost a few hours in the savefile, but that's better than restarting from 0. I caught back up, won against AoE, made a backup just incase, little did I know, i needed that backup again. Every time that i would interact with a piece of content related to WotG i would crash, and maybe some other things xD
Everything works in a new world, everything works if i only have calamity and WotG activated, everything works if i only have calamity and thorium activated. It is when i'm using both WotG, thorium and calamity that my world wouldnt let me stay in my world more than 2s. (that was for my first corrupted world*)
What's the flagpole cloth thingie? can we fix/remove it?
thorium tries to interact with tiles that "already interacted by WotG" and then goes endless cycle of madness with crash
I currently have more mods activated, but i tried removing them all and only having the 3, so its fine if you don't have the same ones.
Here's my world download : https://dropmefiles.com/i05WD
ps: don't mind my singleplayer world's name :')) *
Does Thorium's dll not extract when you have Mod Extractor installed?
Yes it does extract, this mod is goated for mod extraction.