Garry's Mod

Garry's Mod

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 This topic has been pinned, so it's probably important
Ragsimier  [developer] 19 Jun @ 7:52am
Story discussion
preferably talk about the story here and your thoughts so random people in the comments dont get spoiled
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Showing 1-15 of 17 comments
Seven 19 Jun @ 12:05pm 
WHY DID HE DIEEEEEE
Ragsimier  [developer] 19 Jun @ 12:06pm 
im sorry little one...
This is almost identical to Intelligence Delivery, this gives me vibes for real.
kenni 20 Jun @ 10:09am 
So here are my thoughts on this one:

Rating: 9.5/10

The story is very good and understandable, the map is optimized and the design is 10/10 mimics half life 2👏 Though in the zombie part where you're stuck until the gate opens needs a lot of room, very unfair to the player.

Only request is we get a part 2, will victor reveal what they found in the rebel base and get promoted to combine or will he keep quiet and betray the combine and join the rebels?
Ragsimier  [developer] 20 Jun @ 11:16am 
we will see
This has been one of the best mods I've ever played, I love the story and such. 10/10, I enjoyed it a lot. Though, some parts the zombies are irritating especially because the fast zombies DONT leave you alone.

I have some questions.

1. What Music is used mainly? I enjoyed them though I couldn't find the exact OSTS.

2. Whats next for part two? will anything involving transhuman arms do anythin with the story? saw the dead overwatch soldier body at the end so I assumed next chapter or part we'll get them involved?
Ragsimier  [developer] 20 Jun @ 1:39pm 
Originally posted by Dreadnought of the Damned:
This has been one of the best mods I've ever played, I love the story and such. 10/10, I enjoyed it a lot. Though, some parts the zombies are irritating especially because the fast zombies DONT leave you alone.

I have some questions.

1. What Music is used mainly? I enjoyed them though I couldn't find the exact OSTS.

2. Whats next for part two? will anything involving transhuman arms do anythin with the story? saw the dead overwatch soldier body at the end so I assumed next chapter or part we'll get them involved?

1.. i used zeNate's music, i dont have the exact names on me but their yt is linked in the description and they have every hl2 inspired ost in a playlist
2. classified
nguoi navi 20 Jun @ 11:35pm 
that moment when the credit song starts playing and it shows the man(women ?) sitting in the bunker gives me goosebumps ngl
Gladion 21 Jun @ 4:06am 
I felt like Roller-1 was a bad guy up until he died, mainly due to two things.

1: He was closer than Lines-6(?) thought.
2: And for the most part we didn't see much of him did we?

Also, what happened last time, the second Lines was asking about it, felt like Alyx asking "What cat".

I do want to see a second though, this was really good.
God, I was damn shook when Roller-1 died. Hoping there's going to be a sequel 'n stuff, really got hooked into it.
Wedge 21 Jun @ 11:43am 
Where is City-9 located?
Cosmos 21 Jun @ 12:50pm 
Rest in peace roller-1
Roller-1 fr wanted vr wanted to rail victor-66
Thats why he kept it a secret between them
And and and so.... I just happened to find this mod and decided to go through it. I honestly don't know... These are mixed feelings, Victor 66, something immediately reminded me of Entropy zero uprising, and the model of a woman (and a container with cargo), it's literally "Зной" (Груз Казахстана уехал не туда...)
This... It's a strange combination of everything, but it's pretty good, to be honest, the map design is not bad, there are a lot of opponents, as well as... Aah... There were some errors in the scripts, which caused us to drag our comrades from CP physicist gun.
And... you still haven't let that poor black guy go to the tower with his rifle... Why... No, to be honest, it's just WEIRD. I still can't figure out some points about why the resistance got a load from the black squad... Although they were different groups, some of them are sitting in 545 city and do not even want to make contact with the resistance... Or maybe I'm just looking for white threads where there aren't any...
In any case, the plot is simple and he doesn't need much, I liked everything...
(give that rebel, his forest and his m16 rifle, seriously)
Although I do have some questions, if you don't look for the white threads...
who killed the leader... Roller...
Well, I mean, the Combine sniper's ray, I understand that it's probably a placeholder, but wouldn't it be better to replace it with a crossbow bolt, which would have pinned him to the floor and prevented us from taking his body?
IS THIS STORY HAPPENING IN PAST OR FUTURE OF Intelligence Delivery??? just 3 and 4 maps is from Intelligence Delivery 3 and 5
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