Total War: WARHAMMER III

Total War: WARHAMMER III

Recruit Rework
BlackJackGear  [developer] 29 Jun @ 3:51am
Mod Compatibility
Report compatibility issues with other mods here.
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Showing 1-9 of 9 comments
I'd love to find out why there might be conflicts with my single region provinces mod.
Do your scripts call or assign anything with the vanilla provinces?
BlackJackGear  [developer] 10 Jul @ 1:37pm 
I will have to do some digging to find out, prolly this weekend
BlackJackGear  [developer] 13 Jul @ 2:46am 
I tried out your single regions mod and I like it a lot.
So far I have not found any issues with compatibility, do you have any additional info, what issues you found?
BlackJackGear  [developer] 13 Jul @ 3:11am 
nvm I found the issue, its the fact that provinces are named the same.
I had to do an ugly workaround, when recruiting via regular recruitment, that involves matching the displayed name in the recruit list to a unit pool, since multiple provinces are named the same it messes up the matching.
Sorry for the trouble! I've decided to rename provinces to match their region in the last update of my mod, meaning every province has a unique name now.
BlackJackGear  [developer] 13 Jul @ 3:36am 
Are you sure?
I liked it because it still groups the settlements into regions.
Besides I fixed it already.
Last edited by BlackJackGear; 13 Jul @ 3:36am
Yeah, so Altdorf for example says Altdorf in the province name instead of Reikland and City of Altdorf in the region name. You will see Reikland show up on the map when you zoom out.
I haven't released this update yet.
BlackJackGear  [developer] 13 Jul @ 3:49am 
I just kinda liked having the settlements that where in the same province previously still display the same province name, felt familiar and helped (me) with orientation.
Plus displaying the region name twice is kinda redundant.
Tho its not that big of a deal all in all
I hear ya. By the way if you want, you are more than welcome to add me on Discord: mr_tarzan
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