Slay the Spire

Slay the Spire

Arknights Suzuran [KhasAlushird]
 This topic has been pinned, so it's probably important
KhasAlushird  [developer] 4 Jul @ 1:26am
BUG 反馈 和 改进建议 BUG Reporting and Suggestions for Improvement
这里可以提交bug和改进建议。 You can submit bugs and suggestions for improvement here.
Last edited by KhasAlushird; 4 Jul @ 1:26am
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Showing 1-8 of 8 comments
感觉特别容易崩溃,在牌一多的时候,手牌一满再放灵狐领域,游戏就崩溃了,在the mod spire里使用这个
KhasAlushird  [developer] 4 Jul @ 5:55am 
@最喜欢青蛙啦 感谢你的反馈!如果你愿意在mod启动界面勾选左下角的 debug 选项,在游戏崩溃之后把错误日志发给我,我就能更好地定位错误并修复。
konjac 4 Jul @ 10:18pm 
永久获得力敏效果只能触发一次
随机遗物风瓶居然显示瓶了打击,不知道是不是和九尾的移除选择重叠了()
获取罐装幽灵在药水栏满的时候是不给的
所以为什么不把药水和遗物做成拾取的形式呢
konjac 4 Jul @ 10:20pm 
哦九尾的随机升级也没有生效
konjac 4 Jul @ 10:21pm 
九尾的移除有显示选择移除的牌,但是看牌组发现没被移除,真瓶装旋风打击了
Originally posted by KhasAlushird:
@最喜欢青蛙啦 感谢你的反馈!如果你愿意在mod启动界面勾选左下角的 debug 选项,在游戏崩溃之后把错误日志发给我,我就能更好地定位错误并修复。
怎么找到日志的位置呢,能同一一下好友申请吗
KhasAlushird  [developer] 5 Jul @ 2:59am 
@konjac 感谢你的反馈,九尾相关bug已经修复了,但是永久获得力敏的bug和皮肤加载问题我貌似无法复现?(同时你在评论区的一条评论疑似没有过审,我看不见)。关于药水和遗物的拾取问题,单纯是我代码上无法实现,我的本意也是做成拾取的形式的.......
konjac 5 Jul @ 4:32am 
重新开了一局,可以正常获得力敏
但是皮肤依旧只有白色剪影,并且会在点击切换皮肤箭头时立刻闪退
Cause:
com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: wild.png
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:148)
at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)
at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:100)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.load(TextureAtlas.java:244)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:236)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:231)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:226)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:216)
at suzuranmod.character.SkinSelectScreen.loadAnimation(SkinSelectScreen.java:76)
at suzuranmod.character.SkinSelectScreen.refresh(SkinSelectScreen.java:91)
at suzuranmod.character.SkinSelectScreen.updateInput(SkinSelectScreen.java:132)
at suzuranmod.character.SkinSelectScreen.update(SkinSelectScreen.java:113)
at suzuranmod.patches.SkinSelectPatch$UpdatePatch.Prefix(SkinSelectPatch.java:24)
at com.megacrit.cardcrawl.screens.charSelect.CharacterSelectScreen.update(CharacterSelectScreen.java)
at basemod.CustomCharacterSelectScreen.update(CustomCharacterSelectScreen.java:81)
at com.megacrit.cardcrawl.screens.mainMenu.MainMenuScreen.update(MainMenuScreen.java:213)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:789)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: wild.png (Internal)
at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:136)
at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:222)
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:145)
... 19 more
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