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+ ‘Manhunter Shot’ and ‘Round Shot’ (The Shoddy Firearms Mod) can be stored at Boltbox I-V.
+ ‘Manhunter Shot’ and ‘Round Shot’ (The Shoddy Firearms Mod) can be stored at the Porta-Boltbox.
+ Removed 'Ancient Samurai Armor' and 'Samurai Rags' armors pieces from Armor King.
+ Applied the general tweaks.
+ The complete research is Tech 4 now.
+ Removed individual research.
+ The research now requires unlock Samurai Armour, Helmets, Boots and Clothpants.
+ Reduced spawn chance at Armour King to 50% (down from 100%).
+ Removed the ‘Freelance Hunter Gear’ blueprint from all 30k and under bounties. So no easy blueprint from ‘Blue Eyes’, ‘Ells’, ‘Canyonlands Killer’, ‘Boss Simion’, ‘Bo’, ‘Flying Bull’, ‘Ghost’, ‘Grey’, ‘Gutterhead’, ‘Jaegar’, ‘Ponk’, ‘Razor’, ‘Red Sabre Boss’, ‘Sand Ninja Oni’, ‘Screamer the False’, ‘Shade’, ‘The Preacher’, ‘Tora The Fearless’ and ‘Yayoi’.
+ Renamed ‘Merc Armor’ to ‘Mercenary Armour Bundle’. It now costs 15 books, requires ‘Plate Armour Crafting’ research and it’s a level 3 tech.
+ ‘Bounty Hunter Leather Armor’ now requires ‘Leather Armour Crafting’ research.
+ ‘Bounty Hunter Metal Armor’ now requires 'Plate Armour Crafting’.
+ Reduced blueprint availability at Hive Shops from 100% to 10%; and item availability from 100% to 50%.
+ Removed armor and blueprint from 'under-armor', 'clothing', 'ashlander', 'armor king' vendor lists.
+ Renamed ‘Electrical Powered armour system’ to ‘Electrical Powered Armour System’.
+ Renamed ‘Electrical Powered armour crafting bench’ to ‘Electrical Powered Armour Crafting Bench’. Changed building category from ‘Novel Armor’ to ‘CRAFTING’.
+ ‘Extra Armor Series Crafting’ requires 12 in-game hours to research, instead of 1. It’s a level 5 tech. Cost 2 ‘AI cores’ instead of 1 ‘book’ and requires ‘Skeleton Arms’ and ‘Skeleton Legs’ research.
+ Removed all parts and bag from the cheapest and mid Robotic Shops. They’re only available at the best Robotic Shops and are rarer.
+ ‘Vanguard Armour’ is a tech 3 research and requires ‘Plate Armour Crafting’ research.
+ Removed blueprint from Hat Shops.
+ Removed RESEARCH research.
+ Removed Rogue Armours from Armor King.
+ Removed from the ‘comprehensive common armour blueprints’.
+ Added RP and UWE's dialogue packages to Gurglers.
+ These unique armors now have 100% spawn chance. So no armor mismatch.
+ ‘Holy Order Uniform’ is a tech 3 research, cost 10 ‘books’ and requires ‘Plate Armour Crafting’ research.
+ ‘City Clothes Bundle’ is a tech 2 research, cost 10 ‘books’ and requires ‘Clothing Manufacture’ research.
+ ‘Farmers Bundle’ is a tech 2 research, cost 10 ‘books’ and requires ‘Clothing Manufacture’ research.
+ ‘Swamp Clothing’ is a tech 2 research, cost 10 ‘books’ and requires ‘Clothing Manufacture’ research.
+ ‘Dust Bandit Clothes’ is a tech 2 research, cost 10 ‘books’ and requires ‘Clothing Manufacture’ research.
+ ‘Sahilarious's Feminine Clothes Part 1’ is a tech 2 research.
+ ‘Sahilarious's Feminine Clothes Upgrade 1’ is a tech 4 research.
+ Renamed ‘MonsterPlant’ to ‘Monster Plant Helmet’.
+ Removed ‘Tachi’ weapon and research.
+ Removed ‘Flamberge’ weapon and research.
+ Removed ‘Bardiche’ weapon and research.
+ Removed ‘Flamberge’ weapon and research.
+ Removed 'Trident' weapon and research.
+ Removed 'Sentinel Cleaver' weapon and research.
+ Gave Errol an 'Advanced First Aid Kit' and a 'Skeleton Repair Kit'.
+ Removed all TEST game starts.
+ ‘Bolts [Three Shots]’ (NWDM light) can be stored at Boltbox I-V.
+ ‘Bolts [Three Shots]’ (NWDM light) can be stored at the Porta-Boltbox.
+ ‘Manhunter Shot’ and ‘Round Shot’ (The Shoddy Firearms Mod) can be stored at Boltbox I-V.