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(Im referring to the intended stats by the actual creators as it stores crits on headshots)
Crits on bleeding enemies
Cons:
-25% explosive resistance.
+ x1.5 Range multiplier (Exact same as the Eyelander
+40% Damage
Cons:
- 50% Firing Speed
- No random crits
- Instead of a normal swipe/slash, the melee attack is replaced with a long-range stab.
Cons: +20% damage vunerability
-Stores crits for each headshot
CONS
-50% Damage [32 Dmg] [96 Dmg on crit]
Mini-Crits on disgused targets.
-25% Damage
+50% Damage from behind.
-25% Attack Speed.
TF2 goes MMO RPG :D