Project Zomboid

Project Zomboid

[B42]Neat Building + More Buildings V1.3
 This topic has been pinned, so it's probably important
Rocco  [developer] 27 Jul @ 11:57am
More Buildings Suggestion
Here you can give me some suggestions and tell me which buildings I should add. It would be best if you could send them in the following format.

Picture: https://i.imgur.com/dSLI5fA.png Name:Red Garage Door Category:Doors Inputs: [count:2]item one [count:5]item two [count:1]item three ....
Last edited by Rocco; 27 Jul @ 11:58am
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Showing 1-12 of 12 comments
royal116 28 Jul @ 6:16am 
Sorry it's not in the format but the ability to build the tents and awnings found in military (like Louisville checkpoint) would be pretty awesome. I would imagine it costing rope and tarp would make the most sense and having color variants if possible would be a cool touch.
Could there also be a list of all recipes added via this mod?
Beornvig 28 Jul @ 1:02pm 
Would love roof tiles, something you cannot build in Vanilla PZ at all. There are quite a few different pieces required/used by vanilla roofing in several colors (blue, green, and brown shingle type roofs). The standard roofing pieces are split into (3) heights to support the standard 3 square height of building floors. Other building mods have used a description like "Blue Shingle Roof 1", "Blue Shingle Roof 2", "Blue Shingle Roof 3" to denote this, in left and right facing variants.

Of course all roof sections (except flat roofs) in PZ are purely aesthetic/for looks, they provide no structure, rain protection, etc.
Seconding Beornvig's suggestion. Roof tiles would be huge. And the wall segments that make them possible to be used. Build Menu has them and right now that's the biggest thing Build Menu has over Neat Building. With the roof pieces, you can basically recreate most houses in PZ from scratch which is super cool for post-apocalyptic community building.

Diagonal floors would be nice too. I see the diagonal floor mod isn't compatible, so would be Neat if it was rolled into Neat Building.
Last edited by Codemonkey3; 28 Jul @ 4:47pm
Sorry, I don't know how to create a suggestion format as you mentioned.

I suggest adding the ability to build barricades from the Dylan's Tile Pack mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2599752664&searchtext=Dylan%27s+Tile+Pack
Last edited by Typpy San; 30 Jul @ 8:02am
please add roof,s it would make this mod the best building mod. also if possible may we get the wood roofs in particular as they look god and could be very cheap aswell
Last edited by 2005hondacivic; 30 Jul @ 11:25pm
Beornvig 1 Aug @ 11:13am 
Yes as @Codemonkey3 says, we would also need the "roof walls" that fit each roof piece to enclose the space properly and re-create vanilla buildings. There are also a number of other pieces like roof trim, corner roof pieces, etc. Most tile pack mods include full sets of examples, as does the old "More Builds" mod.
Rocco  [developer] 1 Aug @ 12:34pm 
Reply to all who want the roof:
Im working on the roof now,but each style of roof have many component,i still figuring out how to make it easier to build a roof and how to make it easier to find the specific roof tile,i hope someone can give me some suggestion about it.
I don't know much about making a mod but I think for roofs having an entire new section in the crafting UI makes sense. 'Roofs' that has all roof related tiles, that way you can have as many options as you want without suffocating other crafts.

I don't recall all the variations but I assume it would be like

Masonry Roof Wall short
Masonry Roof Wall medium
Masonry Roof Wall tall
And then each section would have different variations to select the one you want (brick, cinder block etc.)

And then again:
Wood Roof Wall short, medium tall for wood.

And roof tiles are also going to have three versions;
Roof Wood Low, Medium, High for the three heights. (And then each has the color variations like green roof, red etc.)

If you want to make a "Sloped Wall" section for the roof walls, you could do that as well.

Here is a very rough idea of what I think it would look like. All crafting requirements, items and names are just place holders.

https://i.postimg.cc/d179FxJm/Neat-Crafting-Roofs.png

There are more variations of roofs and sloped walls too. Little corners pieces and so on but I just made this quickly.

Extra:
In your example post you mention garage doors. +1 for that but I can definitely see how the roofs are difficult, they consist of many tiles with many variations.
Last edited by Codemonkey3; 1 Aug @ 6:43pm
Possible to build a well? Make it expensive. High masonry, lots of stone or bricks, bucket, rope and so on. Build Menu has one. For something so powerful kind of makes sense to make it expensive and time consuming to construct.

Also using a lot of hay and some rope, making hay bales to use as decoration, barricades and so on would be great. Especially if we can deconstruct them back into hay to feed animals later.
Last edited by Codemonkey3; 3 Aug @ 11:57pm
Rocco  [developer] 4 Aug @ 5:17am 
Originally posted by Codemonkey3:
Possible to build a well? Make it expensive. High masonry, lots of stone or bricks, bucket, rope and so on. Build Menu has one. For something so powerful kind of makes sense to make it expensive and time consuming to construct.

Also using a lot of hay and some rope, making hay bales to use as decoration, barricades and so on would be great. Especially if we can deconstruct them back into hay to feed animals later.
Don’t worry, I’ll be adding all of that in eventually. Once I’ve added almost all the building recipes, I’ll do a balancing pass to encourage players to prioritize exploring and hauling furniture rather than blindly building everything from scratch. For now, I’ll focus on getting the basic construction elements in first.
Beornvig 4 Aug @ 10:30am 
Is it possible to add tile packs, or does another mod author need to work on that? Melo just updated his amazing tile pack for B42, for example:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2879745353
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