MADNESS: Project Nexus

MADNESS: Project Nexus

The Supermall Addendum
Really cool mod
Absolutely not for beginners though. Most of the boss fights are genuinely fun and are definitely the ones that we deserve from the main campaign. I love the fact that the bosses have corpus blocks that works just like the player where you'd have to constantly supress them so that they don't regen.

And another thing i love is that shields are actually being put to use here.

There are a couple of things that i feel like the mod could have done a bit better like for example the crazy talking point atm are checkpoints. Me personally i would love a checkpoint during the boss at the exterior open dining area (idk what it's call xD) cause i feel like there's no reason to go through tinie bits of fight just to get to that point when i could have just have my troops at the bossfight there cuz at one i point i need my troops weapons that they drop to continue supress and kill the boss anyway soo might as well just put a checkpoint there.

Other than that, amazing mod. Would love to see more of this.
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A few more checkpoints have since been added so hopefully that'll ease some folks experiences with the mod overall.
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