RimWorld

RimWorld

UwU 2.0
Emottaja  [developer] 1 Aug @ 1:05pm
What has changed since 1.0
I won't list every single little tweak here (mostly because I can't remember xD), but you probably noticed that some xenotypes are missing.

I removed the Gelatoids (slime girls), since I didn't really play with them at all, and they didn't quite turn out as I had planned.

I merged some aspects of the Diaemus (vamp girls), to the renamed Cryodent (Coldent) and removed the rest, since there are other mods that do succubus vampires better. =/

I merged the Mycoling (shroom people) to Fibricorn and the revamped Mindweaver (Hathr), since they were a bit too similar.

Fibricorn were changed from small and frail, to big and strong to fit their origin better, they are supposed to be a dumb workforce after all. Fibricorn grow Fibriwool instead of Cloth now.

Cryodent were tweaked to resemble rat colony members with a more social and breeding heavy flavour. They were also given a buff to their combat abilities, since they are supposed to be fighters.

Mindweavers were changed to be more fey-like and have telepathic abilities in addition to their telekinetic ones. While they can now dodge both melee and ranged attacks, they can still drop from a single hit and aren't good at attacking. They are your negotiators.