Garry's Mod
[wOS] The Ultimate Animation Pack
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TheBigCube  [nhà phát triển] 2 Thg08 @ 11:34pm
FAQ, ISSUES & HELP
There can be multiple reasons that make this addon not working or the animations not showing. You'll find here a list of the most common issues and other frequently asked topics.

"How can I animate a ragdoll?"

You'll have to use a tool like Easy Animation Tool or Ragdoll Puppeteer then search for sequences names that start with wos_uap_

Example: wos_uap_mocap_breaking

"How can I animate my playermodel?"

Use the console command wos_uap <anim_name>

Example: wos_uap breaking

Use wos_uap stop to stop the animation.
You can find the complete animation list here.

"I can't find the animations when I search them on my ragdoll!"

It means that your ragdoll is either:

- not a ValveBiped model
- doesn't have $includemodel m_anm.mdl or $includemodel f_anm.mdl

This addon, like all other wOS extensions, works only on models that meet both conditions. If you model is missing one of those conditions you can't use this animation pack on it, as well as any other wOS extension.

"My playermodel is T-posing when I try to use an animation with the console command!"

It means that, like for your ragdoll, your playermodel doesn't meet both conditions above. Keep in mind that some model creators use custom naming and animations on their models, those models work on their own but are usually not compatible with model animation extensions, such as wOS.

"I really need my model to be compatible with this addon!"

You have 2 options:

- decompile the model with Crowbar, rename the bones and/or add the $includemodel then recompile it
- ask the model creator to do it

wOS works by injecting custom animations on models that meet both conditions above. I can't make an incompatible model work with this pack, it depends on wOS.

"My ragdoll/playermodel is a ValveBiped model and has the right $includemodel but I still can't see/use the animations!"

If your model has the necessary conditions but the animations are still not showing/working, make sure that you have the wOS DynaBase addon properly installed and check for any incompatibilities with other addons. This addon should normally not be conflicting with anything, but the wOS DynaBase addon might, so be sure to check.

"Can you add <animation_name> to this pack?"

I may add more animations to this pack in the future but I can't do every request. Keep in mind that porting an animation to Source is technical and time consuming, it took me 150+ hours to make this addon.

"Can you port this pack to PAC/uTaunt/ActMod?"

I currently have no plans to port this pack to other taunt addons. I originally created this pack to have more animations for my models in my builds and renders. I did a basic Lua implementation to make it work with playermodels aswell to have a sort of taunt mechanic, but that's it.

"Can you add a menu for the animations instead of having to type console commands?"

Making a working taunt menu for this pack is currently not planned. It requires that I rewrite a large part of the Lua code, and I have to think of how to implement almost 500 taunts in a menu without making it unreadable (imagine a giant menu with a lot of small text or a taunt wheel with 50+ pages).

"I checked everything above but it still doesn't work!"

If your issues still persist even after all those checks, you can reply below and I'll try to help you on it.
Lần sửa cuối bởi TheBigCube; 5 Thg08 @ 3:30am
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how exactly would you export these animations to PAC/Dropbox? Not a bug but this would help a lot of people.
Lần sửa cuối bởi jznxie; 3 Thg08 @ 8:49pm
I've tried this on preinstalled HL2 ragdolls, that meet the conditions mentioned, still when I try to use either one of two recommended addons to animate them, wos animations don't show up. Not sure if I should look for not it in puppeteer/easy anim menus but in some other place, but a video guide on how to use the addon properly would be helpful (or at least a slide show or smth).
This doesn't even work on PREINSTALLED models. I've downloaded everything, and re-checked every bit of FAQ. The animations don't show up in Ragdoll Puppeteer or the other animation tool.
There isn't even a proper menu, and even though someone made a menu for this addon, it only animates playermodels. This seems like it would be a fun addon, but there are a lot of things that need to be properly updated.

Also, maybe you should make a tutorial video showing how to properly use this.
I've tried everything and these still aren't showing up for me.

I'm using the default Half-Life 2 ragdolls for testing, I've uninstalled anything remotely animation related (besides those required for this mod), I've tried mounting/unmounting the packs through the other mod (which insists they're successfully mounted) as well as reloading the game several times, yet none of the animations show up on either the Easy Animation or Ragdoll Puppeteer tools.

I'm stumped for what to do at this point.
Lần sửa cuối bởi ArcaneJack; 10 giờ trước
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