Everlasting Summer

Everlasting Summer

Возвращение в «Совёнок» | Back to «Sovionok»
Хироим 12 DIC 2015 a las 4:01
Мини ляп.
Моя интуиция подсказывает мне что эта погрешность возникла благодоря недочету со стороны создателей, но не факт, это мои личные ощущения.

I'm sorry, but an uncaught exception occurred.

While running game code:
File "F:/game 3/Steam/steamapps/workshop/content/331470/354136207/scenario_bts.rpy", line 34898, in script
$ us_sh_end += 1
File "F:/game 3/Steam/steamapps/workshop/content/331470/354136207/scenario_bts.rpy", line 34898, in <module>
$ us_sh_end += 1
NameError: name 'us_sh_end' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "F:\game 3\Steam\steamapps\common\Everlasting Summer\renpy\bootstrap.py", line 288, in bootstrap
renpy.main.main()
File "F:\game 3\Steam\steamapps\common\Everlasting Summer\renpy\main.py", line 434, in main
run(restart)
File "F:\game 3\Steam\steamapps\common\Everlasting Summer\renpy\main.py", line 107, in run
renpy.execution.run_context(True)
File "F:\game 3\Steam\steamapps\common\Everlasting Summer\renpy\execution.py", line 696, in run_context
context.run()
File "F:/game 3/Steam/steamapps/workshop/content/331470/354136207/scenario_bts.rpy", line 34898, in script
$ us_sh_end += 1
File "F:\game 3\Steam\steamapps\common\Everlasting Summer\renpy\ast.py", line 785, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "F:\game 3\Steam\steamapps\common\Everlasting Summer\renpy\python.py", line 1449, in py_exec_bytecode
exec bytecode in globals, locals
File "F:/game 3/Steam/steamapps/workshop/content/331470/354136207/scenario_bts.rpy", line 34898, in <module>
$ us_sh_end += 1
NameError: name 'us_sh_end' is not defined

Windows-Vista-6.0.6000
Ren'Py 6.99.4.467
Everlasting Summer 1.2