Counter-Strike 2

Counter-Strike 2

Race_Forest
geri43  [developer] 27 Dec, 2014 @ 8:03am
Ideas
Ideas
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Showing 1-5 of 5 comments
Frosty 27 Dec, 2014 @ 4:13pm 
Perhapse you could creat a brush that the player could go through, but not the car. That way cars aren't stacke up at the start line.

Additionally, It's pretty easy to offroad this map, which I don't think should be possible.


I've noticed that there are some post that are breakable scattered throughout the map. Are these to show the player where the track goes? If so, they shouldn't be breakable. If they aren't these could be used to trigger something on the map. Say that there are 2 people racing each other. The person breaks the sign, and it causes a tree to fall down, or causes a box to explode, spining the person in first out of control.

Overall, very Impressed! I can't wait to see this map get better. :demoticon:
geri43  [developer] 28 Dec, 2014 @ 5:03am 
When the player teleports out of the vehicle, the car stops immediately to prevent getting stuck in the vehicle issues. I tried to teleport the car somewhere at finish, but it messes up the car's mechanic, so making the finish a bit larger was the only solution to fix this problem.

Off-roading is not a big problem yet, because the car will most likely get stuck in something, but it will be fixed later.

That's a great idea, if I can redo the trigger events at every start (using the point_teleport entity) I will definitely implement some of those.

Unfortunately I won't have much free time in the next weeks to polish this map, but I plan to make more, and bigger race maps, maybe a city themed one.

Thank you for all your ideas!
Last edited by geri43; 28 Dec, 2014 @ 5:04am
ThunderWarrior (Banned) 29 Dec, 2014 @ 11:29am 
It would be cool having a longer race track with T as enemies for example also have a truck with weapons for CT or T and the enemies have to take em out to win make extra bulky armor or health idk weak weapons to make it longer would be fun because it is just racing with teammates
geri43  [developer] 29 Dec, 2014 @ 12:19pm 
Hehe, maybe in the next map :) I'll be very busy in the next few weeks, but I have many ideas for new race maps!
Frosty 31 Dec, 2014 @ 10:13pm 
after seeing what you did with my ideas, I like what you've done! It promotes having 12 player to play, 2 per car, so that pile of barrels don't murder everyone in the car. Good to see that SOMEONE actually cares about my feedback. *cough* valve *cough*

though on a more serious note, I'd like it if the boxes had a lower durability. that way, if a car were to run into it, it would explode on contact

:demoticon:
Last edited by Frosty; 31 Dec, 2014 @ 10:16pm
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