Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Can you take the files from:
%appdata%\SpaceEngineers\Storage\363037395.sbm_WaypointsMod
And post them to pastebin.com (should be one .log files and a .txt file with a very long name). And then paste the links here? That would help me track the problem down.
First file contains no text
Second file name = Waypoints
Second File Text = [09:27:38] Script Initialized: v0.1.0.2
[09:27:39] Clearing
[09:27:39] Count: 0
I'm trying to make up a "bus stop" system - cargos showing up at wps waiting to be loaded and than go on - which worked before the last patch. Now Autopilot has issues (in my game) and the whole thing crashes badly when a programmed wp is missing. ("Crashes" means cargos spinning around like crazy and remote control can't be stopped - reload of the game is the only remedy I found so far).
So /waypoint add "Test" will work
however /waypoint groupadd "Test" TestGroup" gives me an error
You Do Not Have a Waypoint with the name 'Test' ?
considering that testing with double single and no quotes yielded the same result i have no idea whats going wrong and why the mod cant find the existing waypoint