Europa Universalis IV

Europa Universalis IV

Veritas et Fortitudo
Freedom/Serfdom, Civi Charters, conquering/managing regions, state land
Thank you for the mod, been trying to figure more things out. So let me just save everyone time and get to the point.

1-When conquering new regions, only a few trigger the event that asks me to size land, affirm the local's rights etc. I've conquered 6 regions in two wars. Only 2 regions have triggered the event scroll.

2-Once you affirm the local's rights, how do I take it back late ron? aka, how do I take away a civic charter later on.

3-What is the penalty of serfdom vs freedom. I've hover over anything I can think of to find any data. Wiki has definitions but not explanations.

Does it affect production, taxation, unrest, manpower?


4-How do I know where I own state land?
There are government values decision scroll thing. It has bureaucracy size, required governance, current governenance. Now the required goes up as I have more state land. But is there a list that is relatively easy to access that tells me :
State owned land in.
1
2
3
4
5
6




Thank you

Cheers
Last edited by John Shepherd N7117; 16 May, 2016 @ 8:52pm
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Showing 1-7 of 7 comments
RivtalDM  [developer] 18 May, 2016 @ 5:04pm 
1 - That may be a bug with the system or not; are these lands already cores of yours?

2 - Most rights can be adjusted by increasing/reducing serfdom after ADM tech 11. Charters are only removed by event when increasing serfdom.

3-The displayed variable in the government decision is just a quick reference for the average; the penalty for serfdom is the development cost (which will factor heavily into the new growth mechanism for natural increase of base tax/production/manpower I'm working on).

4-State land is whatever isn't covered by buildings (citizen/noble/church) and there isn't an easy way to make a list (though I can test some things as it might be possible) that I know of.
Thank you for your reply!
1-That is a very good point. I thought that may be the case, but I just conquered Cilicia, Sleucia and another province triggered the scroll event. The others did not. I had claims on them.

2-Understood, I'll try to add this to the wiki if I can figure out how to (ps: would be nice to have the encyclopedia state that)

3-Not entirely sure what you mean by development cost. You state a new growth mechanism that you are working on so I guess I'll wait for that to pan out to understand. I'll just stick to the national decision grant titles/sell land I guess. Still the required governance is barely going down.

4-Wait this is an important piece. So if there is 80% majority citizen land, that means the state owns 20%!? That is a huge burden. I've been selling/granting titles for over 7 years now and many of the regions are still are 60-80%.

Suggestion on the latter: Be able to get rid of state land on the spot. Go on auction or something like that.
RivtalDM  [developer] 18 May, 2016 @ 5:30pm 
3 - development cost is a modifier that effects the cost of increasing base tax/production/manpower (if you have common sense and can thus improve it with the buttons). Even if you don't you should still see the modifier displayed from the buildings (I think).

4-If there is 80% citizen land (and no other buildings) then, yes, the state owns 20%. If there's 60% noble and 20% church then the state owns 20%; if there's 80% noble and 20% church the state owns nothing in that province (and so forth for whatever combinations you can imagine). Selling/granting titles are slow processes like most of these mechanics. Imagine the realistic economic effects on land values if the crown suddenly put a fifth of the nation up for sale at whatever price they could get to dispose of it.
4-Exactly! Given your statement on the paradox forums that you'd like the player to be able to manage the nation in as many was as possible, this would be a great option. Get rid of state owned land in a desperate attempt to simply lower the buden. You loose ducats but you slash all that administrative burden.

Hence why I said auctions :P yes you loose money, should loose money actually. But should slash administrative burden.

Decision:
Sell 25% of state land
12.5% loss on treasury

Sell 50% of state land
Loss of 25% of treasure

Sell 75%
Loss of 35% of treasure

Sell all state land in action:
"Current administrative burdens are causing large amount of problems for your nation. In an attempt to curb potential problems down the road some of your advisors are suggesting taking a large loss in your treasury by quickly auctioning off all your state lands. This will free up administrative resources to be focused elsewhere. However the sudden introduction of large amount of land will mean it will sell for very little. Likely requiring subsidies to attract more buyers."

I just gave you the fluff piece, feel free to use it :P

Sell 100% of state owned land

50% hit on your treasury.
I can't edit for some reason. I just conquered the last part os Silistra, north of Constantinople. IN total the land adds up to 80%. Yet when I go into land management I don't have the option to sell state land. Is only grant titles, size noble, size citizen donate to church.

According to you whatever isn't listed is owned by the state so why don't I have the option to sell it?
RivtalDM  [developer] 20 May, 2016 @ 8:05am 
Two possibilities: 1) If a single group (nobles) is at 80% it disables the sell option because the event that controls the selling uses existing holdings to determine who will buy but it's not possible for any group to pass 80% (so with no citizen holdings they have 0 chance to buy but nobles can't buy cause they can't own any more than they do). 2) The event which counts the level of state ownership in the kingdom hasn't cycled since conquest and this is effecting a necessary variable which indicates the presence of state land; this should be fixed on the next annual cycle.
Thank you for the reply. On the off chance is the first, then that leads to a very critical question.

If you have nobles at 80% and citizens CAN'T buy land, then how to get rid of the extra 20%

1-Take lords land away and later on sell it to highest bidder to even things out?
2- Sucks to be me I broke the system, once you get 80% lords the state is stuck with the extra 20%
3-...give it to the greedy church?


While on that note...how do I take land from the church? I do not see the option to do so.
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