Arma 3
F-16 Fighting Falcon
Different Flight Model + Hud Color
A flight model that tries to simulate a combat load, flaps will be needed at takeoff and ?maybe? low airspeeds if using a keyboard.

Incorporated arrays for torque values in the .cfg in an attempt to mimic dlc jets, this will give it different characteristics at different airspeeds and reward you for teasing the pitch before giving it a full pull back for turns. No more constant 9g turns. The HUD and HMD colors have been changed to attempt to mimic the real F-16. Airbrake is more useful and gears now put a larger tax on your speed and turning ability.

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ended up deciding to do something with both the Growler and the Tomcat also, after I'm finished with them I want to look at the F-22 because a little bit crazy where it's at.
Last edited by wavinautomaticguns@nuns; 9 Mar, 2018 @ 10:26am