Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Kings of East - Eastern Expansion
ᛇᚹᚫᛉ  [developer] 31 Dec, 2014 @ 8:11am
Grand Campaign
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********************MELEE INFANTRY********************

Atropatenian Sparabara (Media Atropatene) - General, Military Infantry 4 - They put up quite the decent fight against Parthian Swordsmen, they have higher attack but lower defence. Having access to the cheap Eastern Swords, and the exclusive Battle Assassins is what brings these infantrymen to such a high tier barrack.

Satrap's Companions (Aria, Drangiana, Persia, Parthava, Media, Sagartia) - General, City 4, Satrap 4 - They are slingers with little ammo but also delicate swordsmen, relatively difficult to recruit but also expensive.

Battle Assassins (Media Atropatene) - Siege Workshop 2 - A key unit to achieve atropatenian victory. You lack heavy infantry and its difficult to reach your true potential, these are 80 assassins that are fast, sneaky and expert flanking forces. They are costly and have maximum upkeep. Use them wisely...

Eastern Swords (Aria, Drangiana, Persia, Parthava, Media, Sagartia, Media Atropatene, Bithynia, Cappadocia, Arachosia, Pontus) - Military Infantry 3, Military Holoisoderos Barrack (Heavy Barracks 3) - Require a tough barrack to recruit these dangerous swordswingers that annihilate people without armour. Cheap and can cause quite the punch, these are units worth spamming.

Eastern Sparabara (Aria, Drangiana, Persia, Parthava, Media, Sagartia, Media Atropatene, Bithynia, Cappadocia, Arachosia, Pontus) - Technology Military Tactics Tactical Drills (Last technology, Replace Eastern Swords) - Eastern Swords are quite dangerous if you think about their cost, these men are even more dangerous since they are more experienced but at roughly the same price. Still... you need to maximize your tactical military technology.

Caucacian Hillmen (Armenia, Colchis, Kartli, Ardhan) - Military Infantry 2 - These men are violent, and they are more bloodthirsty than regular hillmen.

Syrian Heavy Infantry (Aria, Drangiana, Persia, Parthava, Media, Sagartia, Seleucid) - Military Infantry 3 - Thorax Swordsmen are recruited through Military Barrack 2, these men are just like them but cheaper!

Thracian Guard (Bithynia, Pontus, Cimmeria, Seleucid, Sardes) - General, Military Infantry 4 - They are absolute destroyers, armoured and dangerous, except they like gold and always have a nozzle that sucks your pockets dry.

Faceless (Persia) - Royal Maosoleum (Eastern Royal Temple 4) - They come at a frightening number of 220, they cost a ton to recruit and have a campaign limit of 3. They eat oathsworn for breakfast but are tough to get, and only accessible by Persia. They have a very low upkeep only at 50 since they have gone through the same training as the Hellenised Immortals.

Bithynian Infantry (HEAVILY MODIFIED) (Bithynia) - Military Infantry 2 (instead of 3) - These men aren't hillmen, they are f*cking Bithynian Infantry.

Indian Clansmen (Drangiana, Arachosia) - Military Infantry 1

Median Levies (Media, Media Atropatene) - Military Infantry 2 (Requires Siege Tower technology)

Median Infantry (Media, Media Atropatene) - Replace Median Levies, requires last siege technology Torsion Techniques.

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********************SPEAR INFANTRY********************

Bithynian Guardsmen (Bithynia) - Military Infantry 3 - Easily put, they are an improved version of Thureos Spears.

Cappadocian Infantry (Cappadocia) - Military Infantry 1 - Very light and flexible spear infantry, they aren't much better than Eastern Spearmen in stats, but you know their potential when you see them in battle.

Pontic Hoplites (Pontus) - Military Holoisoderos Barrack (Heavy Infantry) 3 - There's no question that Pontus needs keener hoplites, here they are, real men of Pontus.

Scale Infantry (Armenia, Colchis, Kartli, Ardhan, Bithynia, Cappadocia, Media Atropatene) - Military Infantry 3 - Armoured infantry that use a spear with both hands. They cause quite the chaos. Imagine them as Thracian Warriors but with around half their rage against infantry taken away and instead added against horsemen.

Elite Sparabara (Aria, Drangiana, Persia, Parthava, Media, Sagartia, Media Atropatene) - City 3 - They are on par with regular hoplites, but they look much more badass and they can throw their javelins quite far.

Persian Sparabara (Aria, Drangiana, Persia, Parthava, Media, Sagartia, Media Atropatene, Parthia, Arachosia) - Military Infantry 3 - Worse than Persian Hoplites, but cheaper! These men are a real kings choice.

Armenian Knights (Armenia) - General, Military Infantry 4 - They are miniatures of the insane Arachosian Knight, but they are still very dangerous and tough to kill. They are very slow, and can't do much against missiles. Campaign limit of 5.

Arachosian Knights (Arachosia, Drangiana) - General, Military Infantry 4 - They castrate anyone who is stupid enough to come close, a campaign limit of 5, they are slayers of men and horsemen but very slow and can't do much against missiles.

Hellenised Immortals (Persia, Media Atropatene) - Slave Trader 3 - Very expensive but of high quality. Heavy Spearmen that are quite the challenge. These men have gone through a expensive training to make sure they will never flee, they lack any kind of emotion and know nothing other but war. These are the hellenised immortals, a super costly recruitment, but insane morale and an upkeep of 50.

Armenian Company (Armenia, Kartli) - Military Infantry 2 - It just felt like they needed a bit more heavier men on their side. Heavy Spearmen in mail.

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********************PIKE INFANTRY********************

Babylonian Pikemen (Aria, Drangiana, Persia, Parthava, Media, Sagartia) - General, Military Infantry 3

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Babylonian Peltasts (Aria, Drangiana, Persia, Parthava, Media, Sagartia) - Military Infantry 3 -

Citadel Archers (Aria, Drangiana, Persia, Parthava, Media, Sagartia) - Requires Bam (actually a marble resource, but Bam is only source for marble in east) -

Syrian Heavy Archers (ADDED) (Aria, Drangiana, Persia, Parthava, Media, Sagartia) - Military Infantry 4

Indian Bowmen (Drangiana, Arachosia) - Military Infantry 2

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********************MELEE CAVALRY********************

Ardhan Horsemen (Ardhan) - General, Military Heavy Stables 3, Military Light Stables 4 -

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Atropatenian Cavalry (Media Atropatene) - General, Military Light Stables 3, Military Heavy Stables 3

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********************MISSILE CAVALRY********************

Parni Horse Archers (Parthia) - Horse Town Breeder -

Armoured Horse Skirmishers (Parthia, Parthava, Ardhan, Arachosia, Bithynia, Cappadocia) - Military Light Stables 2 -

Nicomedian Skirmishers (Bithynia) - Military Light Stables 2 -

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********************SHOCK CAVALRY********************

Eastern Lancers (Aria, Drangiana, Persia, Parthava, Media, Sagartia, Parthia, Kartli, Ardhan, Cappadocia, Arachosia) - Any Military Stable -

Armed Lancers (Bithynia, Cimmeria, Colchis, Kartli, Cappadocia) - General, Military Heavy Stables 3 -

Cataphract Bodyguard (Parthia) - General -

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********************ELEPHANTS AND CHARIOTS********************

Indian War Elephants (ADDED) (Aria, Drangiana, Persia, Parthava, Media, Sagartia) - General -

Eastern Chariots (Media Atropatene) - Military Heavy Stables 3 -

********************ELEPHANTS AND CHARIOTS********************

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Last edited by ᛇᚹᚫᛉ; 4 Jan, 2015 @ 3:27pm