Counter-Strike 2

Counter-Strike 2

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spinge 2 Jan, 2015 @ 1:18pm
Improvements?
Anything that this map can improve on
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Showing 1-10 of 10 comments
Mikey 2 Jan, 2015 @ 1:20pm 
Random things clipping into walls, there is no clear theme in the map, some things dont seem to fit the map.
sapo 3 Jan, 2015 @ 8:16am 
walls should be more clear and some corners didn't seemed right to me
huminater 5 Jan, 2015 @ 1:13pm 
I did a lot of testing with boosts and there are a lot of boosts that break the map such as visibility of nearly a half of a site with a scout jump boost
lajnus_va 7 Jan, 2015 @ 8:20am 
The minimap is not really good yet, where cts come out of the little tunnel thing, otherwise i think the map has good potential
Gilettemeister69 7 Jan, 2015 @ 9:19am 
To much camp spots
Gilettemeister69 7 Jan, 2015 @ 9:19am 
And black walls
Excellence 7 Jan, 2015 @ 5:16pm 
Details and premiumness. Lighting?
toyotaSienna 7 Jan, 2015 @ 9:05pm 
more bots
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virtualDragon 11 Jan, 2015 @ 4:53am 
The long open space from T spawn to B is too expoitable. Another long open is from T spawn to A, where the door to the plant is situated. Both sections are too narrow and easy to fire even if the smoke is layed. The ways for CTs are too open and if T rush any of the plants they are most likely to win. So imho CTs should have more secure spots near plants to have an opportunity to win.
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Showing 1-10 of 10 comments
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