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回報翻譯問題
3 bullet clip
+15% firing speed
as health decreases fire spread gets bigger
While deployed you move 25% slower
+200% fire rate
+200% clip size
cons:
-50% damage
-50% pellets
-10% reload speed
+the spinning doesn't affects your speed
+no reload necessary
It has the same ammo of the minigun (Sasha not Natasha)
-only shots shotgun bullets (if it's a primary weapon)
- -10 health
-no crits
+very accurate
-50% clip size
+15% damage
-15% reload speed
only three shots shoots fast and does more damage.
+ 100% larger clip size (12 rounds instead of 6)
+ 100% bonus secondary ammunition (moar bullets)
+ 33% faster firing speed ('cause its a gatling shotgun)
- 25% damage reduction to the Shotgun
- 20% less accurate than the shotgun.
- Draws from the same ammunition as the Shotguns (i.e. Shortstop/Pistol esque.)
+User can hold more 50% ammo
-50% clip size (3 shots on clip) (the good of a small clip is that reload more faster)
+shotgun spread is more smaller
-shooting rapidly makes it inaccurate
-20% damage penalty
slower reloading time up till 30% when reloading to empty to full
-no random critical hits
+clip size
+fire rate
-10 damage penalty
-5 reload speed
The shoot all at the same time it seems similar with the panic attack and the soldier bazooka that shoots all 3 rockets at same time and the accuracy thing is like for the back scater. U need original stuff not a mix between wep stats...
-50% clip size
Consumes 3 ammo per shot
Can charge shot
+20% Bullet resistance on wearer
No crits/minicrits
+20% Damage to anyone else using this
-10% Damage to anyone else NOT using this
Barell always spins
Make it a 6 shot (2 per nozzel)
- 25% moving speed whilst firing
- 10% firing speed
- 10 health if you miss the target
+ 50% ammunition
+ 10 health if you hit
Pros:
150% clip size (9)
3 shot bursts (at 300% normal fire rate of shotgun)
150% damage per pellet (9)
Cons:
50% pellets (5)
25% fire rate (0.15625)
400% reload time (4.0)
Other:
Reloads entire magazine at once, opposed to one shell at a time.
Barrel quickly spins upon firing, but comes to a stop before it can fire again. (cosmetic effect, and a tell for if it's ready to fire, visible to enemies.)
Heavy only
(Factoring damage per pellet, and 3 shot burst, this weapon can deal up to 135 damage each time you click.)