Space Engineers

Space Engineers

Stop Rotor on High Solar Power Output
Estal 12 Nov, 2018 @ 3:29pm
Second X Axis Help
Hey there!
I'll start by saying I love the script. What I'm trying to set up is a 3 rotor system. One on the Y Axis and two X Axis rotors.
I can get it to kind of work if I run a second block and turn off dual, but looking at it I think there's something I can do to get it to work on rotors with one block.
The current configuration is as follows:
#region Configuration // HighPwrValue - Set this to your minimum power requirement in kW per panel. (Or oxygen L/min) const float HighPwrValue = 119.4f; // NameOfSolar - Search for solar blocks or oxygen farms with this name. // Maximum one item per array should be returned. Multiple arrays supported. const string NameOfSolar = "SolarMain"; // NameOfRotorX - Search for rotor blocks with this name. Maximum one item per array should be returned. // Multiple arrays supported. const string NameOfRotorX = "XRotor"; // rotorspeed - Maximum speed of rotor. Will be dynamically adjusted down when close to target. // Recommended value: Less that 1.0f due to ingame bug const float rotorspeed = 0.8f; // EnableTwoAxisMode - Enable dual axis mode. // Recommended value: Depends on design. const bool EnableTwoAxisMode = true; // NameOfRotorY - Search for this name for Y axis. Must only find Y axis rotors. // Maximum one item per array should be returned. Multiple arrays supported. const string NameOfRotorY = "RotorY"; // EnableOxygenMode - Enables oxygen mode. const bool EnableOxygenMode = false; // Auto set torque and braking torque to best practice value. // Recommended value: true const bool ForceAutoTorque = true; // Enable LCD Output const bool EnableLCD = true; const string NameOfLCD = "LCDSolar"; // Duplication // Applying rotor values to other rotors as well if set to true. // If unsure, set all to false. Recommended value: Depends on design. const bool EnableDuplicateRotor1 = true; const bool EnableDuplicateRotor2 = false; const bool EnableDuplicateRotor3 = false; // You might want to inverse some rotors, for example on the other side of the axis. // If so, set the value to true. If unsure change later if rotors lock at wrong angle. const bool InverseDuplicateRotor1 = false; const bool InverseDuplicateRotor2 = false; const bool InverseDuplicateRotor3 = false; // Enter the name of the source rotors you want to duplicate. const string NameOfDuplicateSource1 = "XRotor"; const string NameOfDuplicateSource2 = "RotorY"; const string NameOfDuplicateSource3 = "RotorF"; // Enter the name of the destination rotors you want to duplicate. // The code will search for rotors. For example: // Entering RotorZ will duplicate changes to RotorZa, RotorZB, RotorZQ and so forth. const string SearchForDuplicateDest1 = "XRotor"; const string SearchForDuplicateDest2 = "RotorH"; const string SearchForDuplicateDest3 = "RotorG"; // Auto night mode (Beta) // Turns off rotors if night is detected. Suboptimal axis towards sun might trigger night mode at daytime. // Use at your own risk. Not recommended for ships. const bool AutoNightMode = true;
and the failure code that I get is Y Axis rotors missing
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Estal 12 Nov, 2018 @ 3:34pm 
Also. Playing Dedicated Survival if that matters. Thank you
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