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Game crashed when WX-78 said "TORCH EXHAUSTED" and I had no second torch for auto-equip.
Thanks for let me know. I try to fix it.
This mod had conflicted with original automatic re-equipment of the torch and tools(axe, shovel, etc...).
So I excluded those items into outside of the scope of re-equipment.
Please resync and update mod.
It maybe work correctly. Thanks.
____________________________________________________________________
THREAD - started 'CreateSnapshotThread' (3068)
QueryServerComplete no callback
QueryServerComplete no callback
QueryServerComplete no callback
FMOD Error: Can't play event dontstarve/creatures/pengull/splash: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior.
FMOD Error: Can't play event dontstarve/creatures/pengull/splash: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior.
[string "../mods/workshop-369081028/modmain.lua"]:305: attempt to index local 'playercontroller' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-369081028/modmain.lua:305 in (method) Hit (Lua) <294-323>
self =
dest = (-90.32, -0.00, -71.25)
launchoffset = (3.00, 2.00, 0.00)
start = (-87.07, -0.00, -64.17)
Miss = function - ../mods/workshop-369081028/modmain.lua:262
owner = 182908 - (LIMBO) (valid:true)
onthrown = function - scripts/prefabs/blowdart.lua:200
onmiss = function - scripts/entityscript.lua:1174
range = 25
onhit = function - scripts/prefabs/blowdart.lua:25
inst = 182958 - blowdart_walrus (valid:true)
Hit = function - ../mods/workshop-369081028/modmain.lua:294
speed = 60
hitdist = 1
homing = false
_ = table: 219FBB90
target = 102490 - rook (valid:true)
player = 182908 - (LIMBO) (valid:true)
playercontroller = nil
scripts/components/projectile.lua:209 in (method) OnUpdate (Lua) <177-213>
self =
dest = (-90.32, -0.00, -71.25)
launchoffset = (3.00, 2.00, 0.00)
start = (-87.07, -0.00, -64.17)
Miss = function - ../mods/workshop-369081028/modmain.lua:262
owner = 182908 - (LIMBO) (valid:true)
onthrown = function - scripts/prefabs/blowdart.lua:200
onmiss = function - scripts/entityscript.lua:1174
range = 25
onhit = function - scripts/prefabs/blowdart.lua:25
inst = 182958 - blowdart_walrus (valid:true)
Hit = function - ../mods/workshop-369081028/modmain.lua:294
speed = 60
hitdist = 1
homing = false
_ = table: 219FBB90
dt = 0.033333335071802
target = 102490 - rook (valid:true)
dest = (-90.32, -0.00, -71.25)
current = (-89.29, 1.95, -69.01)
direction = (-0.33, -0.62, -0.71)
projectedSpeed = 2.0000001043081
projected = (-89.94, 0.71, -70.44)
coveredDistSq = 32.167309292553
targ_rad = 1.5
scripts/update.lua:151 in () ? (Lua) <118-180>
dt = 0.033333335071802
tick = 227364
k = 182958
v = 182958 - blowdart_walrus (valid:true)
cmp = table: 219FBD98
SCRIPT ERROR! Showing error screen
QueryServerComplete no callback
QueryServerComplete no callback
Force aborting...
I also probably think so.
Walrus re-equips his blowdart. So, I think that "playercontroller" value is nil, crashed because he wasn't a player.
Very thanks for reporting ! : )
I try to fix it now.
Please sync workshop and update this mod.
Walrus crash bug might be fixed.
Thanks !!
See http://forums.kleientertainment.com/topic/65217-crash-log-but-maybe-not-caused-by-mods/.
the game disconnects from server when torch expires if another one is NOT in inventory (trying to equip it but doesn't know the name of the item). if i do have another one in inventory then the game will not disconnect (but will also not equip the other torch)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=441266606
please update this mod to add the name of the endothermic torch on your item list.
crash log says this before disconnect: