Left 4 Dead 2

Left 4 Dead 2

Harvest & Trustee
ZquiteGuys  [developer] 21 Feb, 2015 @ 12:35pm
Change Logs
Why am i putting the updates here and not in the Change Notes? Becuase the change notes only lets you write 256 words, thats not a lot of writeing space.






02/21/15
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-General-
Added a ton more nodraw textures.
Added more particle effects.
Added explosions and smoke from the bombings.
Completely redid the navigational meshes.
Redid the front door of the bank.
Added more props.
Added light to the fire in the alley way
Added fire, sound, and light to the burning body's in the back of the bank.
Reduced the length of the point_spotlight on all cars, and floodlights.
Increased the far Z clip distance.
Reduced the amount of fog there is.
Added block light on to the vault door.
Added func_nav_blocker to spots where bots were getting stuck.
Added clips and player-clips where plays could get out of map or where they weren't suppose to be.
Moved the ambulance out more on the side of the bank.
Added a ladder to the back of the bank.
Added func_nav_attribute_region inside of vault so that infected would stop spawning in there while the doors were closed.

-Survival-
Better organized the weapons.
Added more weapon_item_spawns.
Added more miscellaneous things to the deposit boxes.
Added more prop_fuel_barrel.
Added env_instructor_hints.

-Scavenge-
Moved spawns slightly.
Better organized the weapons.
Added weapon_hunting_rifle_spawn.
Added groups of pickupables and throwables around the map.
Moved weapon_scavenge_item_spawn around.

-Things I am aware of-
No thumbnail
No loading screen poster.
Vault hint message kind of messing up.
Not being able to climb up onto the army_truck.mdl.
Some of the infected only ladders do not work.
Survivor Bots still get stuck. ( So far the places i have seen them get stuck on are some of the floodlights, ambulance in the back still, some Humvees, and truck with magnum in it. So far they are not permanently stuck I have been able to walk up to them and they would usually free them selves.)

-To do list-
Fix spots where bots are getting stuck.
Decrease the size of glow proxy geometry for the police env_sprites.
Nodraw more unneeded textures.
Reduce amount of light in the vault.
Fix vault hints.
Fix ladder on army_truck.mdl.
Fix infected only ladders.
Better optimize the map.
Maybe make a thumbnail and poster.


I have probably forgot some more things that I have added but I do not remember them right now off the top of my head at this time.