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+15% damage
-10% reload rate
+20% fire rate
-33% ammo
+25% Projectile Speed
+25% Damage
-75% Clip Size (One shot per clip)
L.A. Heat:
+25% Damage when enemy <50% health.
-25% Damage when enemy >50% health.
The Beat Cop:
Damage dealt fills "Justice" meter.
When equiped movement drains "Justice" boosting movement speed until depleted.
-20% Damage
That's amazing.
does justice only start depleting after full?
only damage dealt with the beat cop or all weps?