Arma 3
DUWS Modified: RHS Escalation
Suggestions
Let's all give some feedback and some ideas for improvement!
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Showing 1-6 of 6 comments
☆ Paffycat ☆ 18 May, 2015 @ 12:14pm 
To start this new discussion, I would like to suggest to you to update the RHS version used in this map. Some Helicopters are just missing like the Cobra. And maybe a button to instant refill the ammo for all squad members like the heal button does but just with healing.
yep he doesent give a ♥♥♥♥ lol :| normal scenario maker
Scraw 4 Aug, 2015 @ 7:04am 
A way to maually place all the enemy zones.
Jake Hall 6 Sep, 2015 @ 1:48pm 
the special operators should use supressors, i try to be stealthy but sometimes i forget to tell my guys to hold fire, then stealth goes right out the window when they fire on someone 600m away lol :D
psyko 14 Apr, 2016 @ 8:28am 
These suggestions are pretty much exactly what i feel too. Kick ass mod, i play it a lot.
Refil ammo on squad, refil ammo on attack UAV, a selection of spec ops that have sound suppressors. a way to manually place enemy zones, Attack UAV go in circle instead of flying to bottom left of map, when vehicles spawn they shouldnt spawn on top of each other, it makes it hard to load 3 or 4 hmmwvs without them exploding. have the choppers fly lower and land faster, i use them all the time, and APCs shoot them from 2km away. The HC Close air support A-10's bombs just arent powerful enough like they are in real life. Attack choppers should attack from much much higher and further away. Oh, and currently, the HAlo jump is broken, so are airborn troops.
Shrek 11 Jul, 2018 @ 4:39pm 
Please make a version of this on takistan that would be awesome.
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Showing 1-6 of 6 comments
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