Left 4 Dead 2

Left 4 Dead 2

Dead Series V5 (latest)
Pizza baiana 29 May, 2024 @ 7:56am
interesting when it was simpler
i have followed the development of this map since i used to play it on customized servers with plugins since it was mandatory to have it in order to have the best experience with friends.

this latest version is a bit overdone with horde events or poorly divided between the locations we pass through.

there's still a container safe house that looks more like a beta/alpha version detail, I thought they were going to change this detail to another more interesting space because it's a bit strange to think of a container that was suspended by a crane being the survivors' resting place.

the path where there are several building objects on fire should be better optimized because this part caused me performance problems.

the laboratory part should also change and be transformed into a specific chapter for this space, I believe that this would also improve its performance.

I particularly like long maps that are well divided into chapters, and the same should happen with this map, even if they are short chapters.

what I liked most about the map was the addition of some extra paths, and what I liked least was the poor optimization of the map because it contains many elements that are sometimes unnecessary, even when passing through these extra paths.

the number of common infected that appear has become more interesting at times, quite different from previous versions that could even be exaggerated.

i still think the farm on this map is the most beautiful part.

the farm should contain more supplies, things like boxes of pills, molotovs, adrenaline etc... this would help a lot in expert mode.

there should be a better organization of chapters in case the developers change them, things like: 1st chapter train passage, 2nd chapter farm, 3rd chapter energy producer, 4th chapter laboratory, 5th chapter metallurgy, 6th chapter bridge...

in my opinion, the old versions of the map resembled the white florest map and that pleased me a lot because they seemed to be connected maps in some way and gave the impression of the game's story mode.

i still like the previous versions of this map, especially the versions that didn't have the event of placing dynamite in the water well, because they seemed simpler and more interesting to play.

i believe that the developer should no longer tinker with this map but produce a continuation of it or another customized map containing the elements of this latest version.

I believe that tinkering too much with a map that has already been released or consolidated will end up not providing an interesting experience for those who have already played it or played it several times.

i hope i didn't exaggerate my assessment!
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ZOMBUSTER[bL0u3]d°ç°b  [developer] 17 Oct, 2024 @ 3:14pm 
Hey sorry I'm 5 month late to the reply, I didn't see your review for some reason..I thank you a lot for taking the time to write this constructive review and I am very gratefull for your support. Please know that I am taking everyone's comment and reviews seriously and I'll make sure to keep yours in mind as well ! Cheers :8bitheart:
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