Don't Starve Together

Don't Starve Together

[DST] Crash Bandicoot 3.0.0
OddlySketchy 6 Jan, 2017 @ 12:33am
Dedicated Server Crashes when logging off when using Crash Bandicoot
So I noticed that after using Crash and logging off the server instance would go away. If I log off and login right away I would see a second Aku Aku floating on the screen. Then the instance would crash and I would time out.

Here are some of the errors I am seeing on the log

[00:00:02]: Loading mod: workshop-382501575 (Crash Bandicoot 3.0.0) Version:3.0.0
[00:00:02]: Mod: workshop-382501575 (Crash Bandicoot 3.0.0) Loading modworldgenmain.lua
[00:00:02]: MOD ERROR: workshop-382501575 (Crash Bandicoot 3.0.0): Accessing 'terrain.rooms' directly is being deprecated, please use AddRoomPreInit("BGGrass") instead!
[00:00:02]: MOD ERROR: workshop-382501575 (Crash Bandicoot 3.0.0): Accessing 'terrain.rooms' directly is being deprecated, please use AddRoomPreInit("BGGrassBurnt") instead!
[00:00:02]: MOD ERROR: workshop-382501575 (Crash Bandicoot 3.0.0): Accessing 'terrain.rooms' directly is being deprecated, please use AddRoomPreInit("FlowerPatch") instead!
[00:00:02]: MOD ERROR: workshop-382501575 (Crash Bandicoot 3.0.0): Accessing 'terrain.rooms' directly is being deprecated, please use AddRoomPreInit("EvilFlowerPatch") instead!
[00:00:02]: Mod: workshop-382501575 (Crash Bandicoot 3.0.0) Loading modmain.lua
[00:00:02]: Warning: Mod Character crashbandi already exists in the CHARACTER_GENDERS table. It was either added previously, or added twice. You only need to call AddModCharacter now.
[00:00:02]: FMOD Error: An invalid object handle was used.
[00:00:04]: LOADING LUA SUCCESS


[00:03:06]: [Shard] (KU_SDzpmnz_) disconnected from [SHDMASTER](1)
[00:03:07]: Crash!
[00:03:07]: Serializing user: session/1A095210014A082F/KU_SDzpmnz__/0000000006
[00:03:07]: Sim paused


There doesn't seem to be much information about what is going on when it crashes as all I see is Crash! I am hoping this mod is still being worked on and a update is in the works.

This was the only mod I had enabled on this instance as I was tracking down what mod was causing the issue.