Team Fortress 2

Team Fortress 2

The Texan Heatmaker
Stats?
here we see me being a ♥♥♥♥♥♥ to get people to pay attention to me -sniff sniff-
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Showing 1-15 of 19 comments
Vauldon 8 Feb, 2015 @ 6:28pm 
Awesomeness: IT'S OVER 9000!
Fire rate: Damn hot
Sandwich status: Perfectly grilled
Michaelum 8 Feb, 2015 @ 6:58pm 
-Repair 40% faster using twice scrap
-Minicrits on enemies on fire
-30% weaker to explosives

keep it up! :D
Ash Berry 9 Feb, 2015 @ 2:52am 
honestly, the stats it comes with are okay.. but if it does not have a reload animation, it should have 50 'shots' total, heals 10 sentry health per 'shot' and make it like the short circut in the range department, very short.
Charles Martel 9 Feb, 2015 @ 2:56am 
Heals friendly buildings 10HP/s without using scrap
Ignites enemies
No reload nessicary
Limited range (we're talking about an eight of a meter)
-75% Ammo

Are they good?
matsuu 9 Feb, 2015 @ 4:53am 
There hasn't been a SINGLE item I've seen submitted by the community that didn't have pages and pages of people trolling the Stats suggestions. They're either making the stats too high, overly complicated, or too unbalanced. Remember K.I.S.S. in school?
smokewiseganja 9 Feb, 2015 @ 6:58am 
Oooh... Here's an idea. It'd be for the wrench slot.
-50% DMG
+20% Firing Speed
-10% Resistant to everything
+Sets Enemies on Fire
.-. there allready are stats i just said thsi to get attention....AND IT WORKED!
Koga 9 Feb, 2015 @ 9:42am 
  • Sets enemy players on fire
  • Damage removes sappers
  • Does not require ammo
  • +15% firing speed
  • +25% clip size
  • -No random crits
  • EDIT: And reduced range.
Last edited by Koga; 9 Feb, 2015 @ 9:43am
General Snuggles 12 Feb, 2015 @ 5:52am 
Positives:

+When used on buildings, they construct 35% faster (similar to the Jag, but much more potent)
+100% Damage

Negatives:

-Uses Metal as ammo
+15% Damage Vulnerability on wielder
-has slightly less range than a flame thrower
-No afteburn
-No random critical hits
this was a joke the creator of the item allready has set stats
76561198148936352 13 Feb, 2015 @ 2:14am 
how about like a small flamethrower? it can do half damage and half ammo and half everything
Autumnstar 13 Feb, 2015 @ 9:51am 
I think it could be a replacement for the wrench. since it's like a blowtorch it could do fire damage (Duh) and build/ repair buildings continuously as opposed to whacking it and having quick bursts of scrap used. However, I think that this idea is a bit of a stretch- especially considering it already has a picture with stats and everything.
Pimp Skeletor 13 Feb, 2015 @ 11:56am 
Pros:
On Hit: Ignites Enemy and Repairs Friendly Buildings
+10% Fire Resistance
Mini-Crits on Burning Players Not Ignited by Yourself

Cons:
Ranged: After said distance "Bullets" deal no damage or effect
-20% Damage Penalty
-75% Max. Ammo

Good for Spy-Checking and being Offensive, Just don't be a D!ck
Last edited by Pimp Skeletor; 14 Feb, 2015 @ 8:33am
Mrs Bynx 14 Feb, 2015 @ 1:05am 
Originally posted by Autumnstar:
I think it could be a replacement for the wrench. since it's like a blowtorch it could do fire damage (Duh) and build/ repair buildings continuously as opposed to whacking it and having quick bursts of scrap used. However, I think that this idea is a bit of a stretch- especially considering it already has a picture with stats and everything.
i think that is a good idea but it uses metal just like the short circuit but adds the metal onto the buildings
TUG 14 Feb, 2015 @ 10:01am 
ay, just my personal opinion but if we could add some sort of massive buff, maybe it does the immunity to fire that the pyro has and allows you to detonator jump
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