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Pros:
+10% Damage (based on Ubercharge)
+50% Projectile speed
Projectile arc reduced
+10% movement speed
Cons:
+10% Damage recieved from all sources
-10 magazine size
-10% heal rate
%50 Ammo on wearer
%20 Maximum health
%80 Projectile Gravity
5 / 75 Chance of Bleeding enemy on hit
Cons:
-%10 Movement speed when held
+%10 Damage taken
+%3 Chance of Medigun and Brainteaser jamming for 5 seconds
Possbile Stats:
Pros:
+50% max ammo on wearer
+25 maximum health
+80% projectile speed
20% chance to inflict bleed on target
Cons:
-5% Movement Speed (While out)
+10% damage vurnerability
-10% Medigun Uber build rate (Always)
maybe it could shoot mad milk or jarate doses or somthing, like this=
+30% reload time
+2sec. dose of mad milk/jarate (you choose)
-60% firing speed
or you could have:
+80% damage
.5sec. drugged effect on user per shot
marked for death when equipped and for a short time afterwards
doubles the healing of user while in use
OR even,.. since the name is brainteaser then maybe;
while equipped, healing gives blindness 5% of the time per minute on both the medic and the person being healed
+50% healing rate when equipped
adds a 1000 ammo heal capacity for the medigun total
like my ideas guys? just say
We've all been subdued by them.
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This is nice...
But what if we removed the "based on Uber +damge", changed it to a permanent +15%, and added a chance to jam, like Grudgeful said, and it would need to be reloaded to unjam?