Team Fortress 2

Team Fortress 2

Brainteaser
The Actually Decent Stats (Really)
So I've came across too many horrid stats that I would like to make a stat discussion for people with actually Decent Stats.
Here's my stats, btw:
Possible Stats:
Pros:
+100% projectile speed
Movement Speed Increases as Uber fills up (To a Maximum of 25%)
Headshots deal Minicrit
Headshotted victims are infused with Mad Milk (Or MKD, Idk)
Cons:
-10 clip capasity
+15% vurnerability to explosives
-5% Medigun Uber Carge-Up Rate
< >
Showing 1-13 of 13 comments
What about
Pros:
+10% Damage (based on Ubercharge)
+50% Projectile speed
Projectile arc reduced
+10% movement speed
Cons:
+10% Damage recieved from all sources
-10 magazine size
-10% heal rate
Last edited by Kitty Kisses (She/Purr); 15 Feb, 2015 @ 10:32am
overload_screeb 15 Feb, 2015 @ 10:52am 
Originally posted by CuriousString:
What about
Pros:
+10% Damage (based on Ubercharge)
+50% Projectile speed
Projectile arc reduced
+10% movement speed
Cons:
+10% Damage recieved from all sources
-10 magazine size
-10% heal rate
Not bad, not bad.
The Swagologist 15 Feb, 2015 @ 12:47pm 
Pros:
%50 Ammo on wearer
%20 Maximum health
%80 Projectile Gravity
5 / 75 Chance of Bleeding enemy on hit
Cons:
-%10 Movement speed when held
+%10 Damage taken
+%3 Chance of Medigun and Brainteaser jamming for 5 seconds
Last edited by The Swagologist; 15 Feb, 2015 @ 12:48pm
overload_screeb 15 Feb, 2015 @ 1:01pm 
Originally posted by Grudgeful:
Pros:
%50 Ammo on wearer
%20 Maximum health
%80 Projectile Gravity
5 / 75 Chance of Bleeding enemy on hit
Cons:
-%10 Movement speed when held
+%10 Damage taken
+%3 Chance of Medigun and Brainteaser jamming for 5 seconds
I like the Idea, but the stats are too hard to read. Here is what I think you're saying:
Possbile Stats:
Pros:
+50% max ammo on wearer
+25 maximum health
+80% projectile speed
20% chance to inflict bleed on target
Cons:
-5% Movement Speed (While out)
+10% damage vurnerability
-10% Medigun Uber build rate (Always)
Last edited by overload_screeb; 15 Feb, 2015 @ 1:02pm
patton3 15 Feb, 2015 @ 4:46pm 
guys these are all small minor changes, how about THESE awesome, inspired, and just plain cool stats.


maybe it could shoot mad milk or jarate doses or somthing, like this=
+30% reload time
+2sec. dose of mad milk/jarate (you choose)
-60% firing speed




or you could have:
+80% damage
.5sec. drugged effect on user per shot
marked for death when equipped and for a short time afterwards
doubles the healing of user while in use




OR even,.. since the name is brainteaser then maybe;
while equipped, healing gives blindness 5% of the time per minute on both the medic and the person being healed
+50% healing rate when equipped
adds a 1000 ammo heal capacity for the medigun total



like my ideas guys? just say
Last edited by patton3; 15 Feb, 2015 @ 4:48pm
Pancake 16 Feb, 2015 @ 9:13am 
Or let Valve make the stats. Because they are the ones who need to make sure it's actually balanced with the rest of the weapons/classes in-game.
patton3 16 Feb, 2015 @ 11:31am 
NO NEVAH I WOULD RATHER DIE THAN BE SUBDUED BY THEM
Last edited by patton3; 16 Feb, 2015 @ 11:31am
Pancake 16 Feb, 2015 @ 11:37am 
Originally posted by patton3:
NO NEVAH I WOULD RATHER DIE THAN BE SUBDUED BY THEM

We've all been subdued by them.
patton3 16 Feb, 2015 @ 1:09pm 
ik =P
patton3 16 Feb, 2015 @ 1:10pm 
PUT IT IN THE GAME ANYWAY
.......................,,-~*~,,
......................./:.:.:.:.:.|
......................|;.;.;.;.;./
......................|.;.;.;.;.|
............._,,,,,_.).;.;.;.;.|
.........,,-":.:.:.:."~-,;.;.;.|
........(_,,,,---,,_:.:.);.;.;..",,
......,-":.:.:.:.:.""-,,/;.;.;.;.;.",
.....(:.__,,,,,,,,,___);.;.;.;.;.;|
...../"":.:.:.:.:.:.:¯""\;.;.;.;.;.,"
....\",__,,,,,,,,,,,__/;;;;;;;;;/\
.....\.::.:.:.:.:.:.:.;.);;;;;;;;;/:\
.......\,,,,,---~~~~;;;;;;;;,"::::\
.........."""~~--,,,,,,,,,,-"::::::::::\
...................\::::::::::::::::::::::
Dik DIk Van Dik 17 Feb, 2015 @ 7:04pm 
Like Crusaders Crossbow, but deals half damage/heal up front, but with a DoT and HoT effect with total damage/heal done 125-150% of the Crusaders Crossbow. 1.5 times normal firing speed and 50% or 75% normal ammo.
E7ES 17 Feb, 2015 @ 8:13pm 
Originally posted by lionheartsamurai:
Like Crusaders Crossbow, but deals half damage/heal up front, but with a DoT and HoT effect with total damage/heal done 125-150% of the Crusaders Crossbow. 1.5 times normal firing speed and 50% or 75% normal ammo.
Oooh, me likey!
Takuma Shado 23 Feb, 2015 @ 3:53pm 
Originally posted by CuriousString:
What about
Pros:
+10% Damage (based on Ubercharge)
+50% Projectile speed
Projectile arc reduced
+10% movement speed
Cons:
+10% Damage recieved from all sources
-10 magazine size
-10% heal rate

This is nice...
But what if we removed the "based on Uber +damge", changed it to a permanent +15%, and added a chance to jam, like Grudgeful said, and it would need to be reloaded to unjam?
< >
Showing 1-13 of 13 comments
Per page: 1530 50