Arma 3
[HZ] Wasteland || Imrali Island v2.9
 This topic has been pinned, so it's probably important
Hortzy  [developer] 29 Mar, 2015 @ 8:57pm
Change Logs/Feedback
Post and Discuss any suggestions here.

Update: 26 Nov @ 10:21pm
A Couple Bug Fixes, nothing major in this update
- Fixed Knife Object error
- Fixed some Texture errors
- Fixed Revive (Requires Defibrillator)


Update: 22 Nov @ 2:41am
Change log:
- Fixed issue with spawning
- Implemented HZ Survival Pack, required to play mission (see mission description for link)
- A total redo of wasteland is in progress, so some features may be inactive at this time.



Update: 20 Apr @ 1:52am
Change log:
- Added New playable units. (African, Persian, Greek, Asian, Caucasian).
- Added Randomized Startup Gear for each player.
- Added New Loot/General Store items.
- Added New icons for items.
- Added New Vehicle Textures.
- Added Ambient radio sounds inside vehicles
- Water Wells now have a randomized water level (0-100 gallons).
- Can now search Foodsacks for food.
- Removed territory system. **see note below**
- Adjusted some AI spawning.
- Added a "Guerrila Camp" mission.
- Added a Intro song.
Notes/Plans:
* Working on a new territory system to be deployed manually when building a base.
* Working on adding searchable items (desks, shelves, other furniture).
* Add a water level to Canteen and Water Bottle / Add Empty Version of each.
* Compress some images to lower mission size.

Update: 11 Apr @ 3:17pm
Change Log:
- Added Marksmen DLC to vendors.
- $0 Start up money (to encourage Looting/Selling items).
- Added more loot to buildings.
- AI in towns are more dynamic.
- Ability to pick spawn area.


Update: 29 Mar @ 9:14pm
Change log:
- Added New Buildings.
- Added more Missions.
- Added more AI to villages.
- Changed Startup Money from $2000 to $1000.
- Fixed Emergency Eject w/ Ctrl+V hot key.
- Implementing AI Recruitment (should be done next update).
- Fixed player sometimes not dropping items when dead.


Update: 21 Feb @ 8:54pm
Change log:
- Added Parameter in main lobby for Player Perspective options
- Minor adjustments to some villages
- Updated A3Wasteland Welcome Message and other old texts
- Adjusted some AI spawning for performance


Update: 19 Feb @ 9:50am
Change log:
- Added/Changed Villages
- Added randomized AI in villages (Civilian and Hostile)
- Configured some prices


Update: 18 Feb @ 8:05am
Change log:
- Updated Loading Image
- Removed Visibilty of spawn areas on map (blue border markers)
- Moved location of vehicle spawns when purchased from shops
- Modified some money values
Last edited by Hortzy; 28 Nov, 2015 @ 2:34pm