Insurgency

Insurgency

Mp5SD6
Salsgore 25 Feb, 2015 @ 1:19pm
Bug Discussion
I really like this mod and I felt we needed a centralized location to keep bug reports for the creator.

As a start, I noticed that my x1 sight just does not align with where the gun is shooting. I dont know if its becasue of the custom model I am using or not. This is even more apparent with the laser sight attached to it.
Last edited by Salsgore; 25 Feb, 2015 @ 6:03pm
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Showing 1-12 of 12 comments
ElektroNudel  [developer] 25 Feb, 2015 @ 1:37pm 
Good idea! I'll have a look into the sight ajustment ASAP. It may very well be, that they are offset, as I had to redo all the ADS animations.
TheGreatPigeon 25 Feb, 2015 @ 2:00pm 
same with the iron sights
Shotgun 25 Feb, 2015 @ 3:17pm 
It's not due the mod, you can notice it on several other vanilla weapons.
Snoop Doggy Doge 25 Feb, 2015 @ 3:35pm 
I seem to have a problem whenever i download, (i am on a mac, no flame) but all my reanimated weapons don't load if i'm subbed to this mod.
Salsgore 25 Feb, 2015 @ 6:02pm 
Originally posted by CMDR. Rama:
It's not due the mod, you can notice it on several other vanilla weapons.
I have noted that but it's a very, VERY miniscule offset (Like a pixel or two) compared to this specific model.
ElektroNudel  [developer] 26 Feb, 2015 @ 3:18am 
@Snoop Doggy: What do you mean by reanimated weapons? Like other mods? Could you provide a link?

About the sights problem: In this game the sights are not parallax free. That means, you have to look through your sights exactly from behind it, not a tad too high or too low.
When I changed the model I had to redo the ADS animations by hand, as the decompiling process destroyed them. So what I did, was taking the gun ingame, look through the sights and fire it, look at the bullethole and ajust the position of the gun in Blender. The left right position is exact, I'm sure about that, as I just had to set it to the zero position. But the top/bottom position may be a little offset. Today I'll take on a laser sight and ajust all the sights to the dot.

BTW I'd be happier if the developers would implement parallax free sights. Often, when you just started to ADS the sights are not all aligned and all your shots miss. Of course this would only go for the the holographic sights, but still...
ElektroNudel  [developer] 26 Feb, 2015 @ 5:50am 
I just uploaded a fix that should ajust the aimpoint and the holo sight.
BlackCockDown 28 Feb, 2015 @ 6:08am 
EliteElcoo can you try and make this more compatible with optic mods in general?
I subscribed to your mod, but unfortunately I cannot see the MP5SD in game. It just shows the basic vanilla MP5K. Any ideas on fixing this?
TheGreatPigeon 1 Mar, 2015 @ 11:33am 
un subscribe than resubscribe
that should do the trick
Last edited by TheGreatPigeon; 1 Mar, 2015 @ 11:33am
ElektroNudel  [developer] 1 Mar, 2015 @ 12:18pm 
I can have a look into the optics problem. You have to understand though, that fixing problems with every single mod on the workshop is not that easy.
BlackCockDown 1 Mar, 2015 @ 9:09pm 
Gee thanks! Even if it does not work, it would not really affect me cos I only see problems with the SpecterDR and the PSO-1 and I do not use them on SMGs. I am just pointing out cos some people actually do.
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Showing 1-12 of 12 comments
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