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For example, the Sticky Launcher was best known as one of the most quick and effective defensive weapons, with the Quickie Launcher, that is no longer a restriction while sentries are a harder enemy to combat, the Quickie Launcher is the best at taking out much more common nearby foes which helps offensive demomen in other ways than simply being a threat to sentries. The community needed it, we got it.
I like to use my stats not only as a way to stimulate mine and others' imagination, but to raise the standard, I mean, even if the idea doesn't fit the game, it could easily convince someone to make another. I don't want this to get pitched, but this is a high violence FPS game that says yes to bumper carts and aliens, an army of robots, a flying eye and a wizard for Christ's sake.
Valve is a company that says yes to imagination, talent acknolegdement and to creative insight. Even the craziest idea might create another.
As for the spell balancement, having a wizard in the game required me to think out of the box, the obvious answer for this weapon was "Amputator Reskin", which is why Aspirin is so weak, I wanted something else, wizard aren't supposed to be weak or predictable, not to mention a weapon that worked perfectly with Medieval Mode. So I made various spells to mix it up.
Too Young doesn't make the Medic Immortal but gets Spies, Snipers, and other "Instakill" class loadouts to think outside the box, Spies'll have to switch to the revolver, Puff'n'sting-like classes'll have to switch loadouts or make actual strategies, Engies and Heavies won't have a problem and Snipers'll just go "♥♥♥♥ it" and switch targets. You're only immune to Instakills but you also wasted 180s if you're going against anything else.
I forgot what logic I was using to make Hit Me, but I believe it was to help the Vaccinator, I'll look into it.
Harm was made thinking on having everyone in a radius being hit with the same damage this weapon usually deals quickly, It's meant for boss battles or when your getting ganged up and can't hit everyone at once. I'll make it go faster along with some other weak spells
STFU is actually made specifically for Medieval Mode despite helping in other game situations,
I do suppose it might need a nerf like a shorter lasting effect.
I'll give them all their own activation/effect speeds along with recharge times
Thank you for your insights