Homeworld Remastered Collection

Homeworld Remastered Collection

Complex EVO [HW Remastered]
PANI 25 Jan, 2017 @ 1:27pm
sync error/mismatch everytime in every game
anyone else has mismatch in multiplayer? everytime i play there comes a mismatch and game is over. we play only 1vs1 and after 45min... its over :(
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Showing 1-15 of 27 comments
beghins  [developer] 25 Jan, 2017 @ 2:46pm 
And this is the next step, I've to find the time to simulate a MP game and find this error, I'll do on next days, I know there's an error that destroy all mp games, so you gave me an important info, Always 1vs1? so I don't to care about AI apparently. If you can give me more informations?
Which map, what you were doying, log of both homeworldRM\bin\release\hwrm.txt
PANI 26 Jan, 2017 @ 9:21am 
first we, my brother and i, played against one cpu (i got general failure before 10.5). game crashed every time after 30 - 60min. so we decided to play 1 on 1. the last 3 matches where over after 30 - 60min. i got the message that i won, my brother also got the message he has won.

i'am playing with englich language, i think he plays with german language. we'll try it with both on englisch next time.

my logfile looks like this:

Wed Jan 25 21:20:56 2017
Version 2.1, Build Number 31, Changelist Number 1237961
Loaded Archive: 'Homeworld2.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHomeworld2.big'
Loaded Archive: 'HW1Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW1Ships.big'
Loaded Archive: 'HW2Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW2Ships.big'
Loaded Archive: 'HWBackgrounds.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHWBackgrounds.big'
UTIL -- filepath failure, path doesn't exists 'S:\Steam\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
Loaded Archive: 'English.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglish.big'
Failed to Load Archive '..\..\DATAUPDATES\Compatibility.big'
Loaded Archive: '76561197977******\398406822\Complex1054.big'
Loaded Archive: '76561197977******\398406822\English.big'
Uing ..profiles\ for profiles folder
GAME -- Using player profile PANI [AUT]
Changing from a 32 bit colour depth in winNT (6.2 build 9200),
Display: (0, 0, 1920, 1080) - (0, 0)
Switching to a 1920x1080 32bit mode
GL Info: 4.5 - 4.5.0 NVIDIA 378.49
GL Vendor: NVIDIA Corporation
GL Renderer: GeForce GTX 780 Ti/PCIe/SSE2
GL Part ID: 780
Loaded Archive: 'EnglishSpeech.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglishSpeech.big'
Loaded Archive: 'Music.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateMusic.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
Build name:
Data path : S:\Steam\steamapps\common\Homeworld\HomeworldRM\data
Font Load: data:UI\Font\Blender.rcf, 1920,1080
Font Attr: 14, Biu
Resetting fp PC control word.
CmdLine: -workshopmod 76561197977915020\398406822\Complex1054.big
Race Filtering: DEATHMATCHHWC rules - @deathmatchHWC
3 Races Discovered
Created Lobby (109775243932631334)
Display: (0, 0, 0, 0) - (-32000, -32000)
Restoring video mode
Display: (0, 0, 1920, 1080) - (0, 0)
Switching to a 1920x1080 32bit mode
ContentDownloader: Waiting for players
ContentDownload: Player 76561197977****** joined.
ContentDownload: Player 76561197987****** joined.
ContentDownloader: All players connected. Sending file requests.
ContentDownloader: entering main phase
ContentDownload: 76561197977****** is READY
ContentDownload: 76561197987****** confirmed our READY message
ContentDownload: 76561197987****** is READY
Starting Level: DATA:\LevelData\Multiplayer\deathmatchHWC\lonelydistricts.level
Font Load: data:UI\Font\SmallFonts7.rcf, 1920,1080
Font Attr: 14, Biu
Unable to retrieve UI (animated) texture ()
Killing player 2 () at time 0.000000
Warning, screen with name FEChatScreen does not exist (154times)
Child element with name Frigate does not exist in screen NewBuildMenu
Warning, screen with name FEChatScreen does not exist (27times)
Child element with name BattleCapital does not exist in screen NewBuildMenu
Warning, screen with name FEChatScreen does not exist (28times)
Killing player 1 (andiamo73) at time 2933.536377
Warning, screen with name FEChatScreen does not exist (5times)
Warning, screen with name SMFiltersMenu does not exist
Restoring video mode
Last edited by PANI; 26 Jan, 2017 @ 9:24am
ArcLight 28 Jan, 2017 @ 5:13am 
I can say that I get sync error on 2 Human vs 3 CPU players on 5 and 8 player map. Happens roughly 45-75 minutes into the game. Happened on 10.2, 10.3, 10.5 and latest as well. We tried 10 games in total.
beghins  [developer] 28 Jan, 2017 @ 6:38am 
Same language, english?
ArcLight 28 Jan, 2017 @ 7:10am 
Yes, English game. Don't have log unfortunatelly as there is only one and it gets rewritten when I play solo vs AI :).
Kaboom 28 Jan, 2017 @ 1:18pm 
Same here with out of sync error.
Played a few random maps in multiplayer with miy friend.
Standard settings for Game Setup and AI.
Here is the LOG file from the last game. Hope it helps finding this Bug. And thanks for your good work Beghins. Keep it up!



Sat Jan 28 20:25:57 2017
Version 2.1, Build Number 31, Changelist Number 1237961
Loaded Archive: 'Homeworld2.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHomeworld2.big'
Loaded Archive: 'HW1Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW1Ships.big'
Loaded Archive: 'HW2Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW2Ships.big'
Loaded Archive: 'HWBackgrounds.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHWBackgrounds.big'
UTIL -- filepath failure, path doesn't exists 'H:\Steam\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
Loaded Archive: 'English.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglish.big'
Failed to Load Archive '..\..\DATAUPDATES\Compatibility.big'
Loaded Archive: '76561197993500234\398406822\Complex1054.big'
Loaded Archive: '76561197993500234\398406822\English.big'
Uing ..profiles\ for profiles folder
GAME -- Using player profile Kaboom
Changing from a 32 bit colour depth in winNT (6.2 build 9200),
Display: (0, 0, 1920, 1080) - (0, 0)
Switching to a 1920x1080 32bit mode
GL Info: 4.5 - 4.5.0 NVIDIA 375.86
GL Vendor: NVIDIA Corporation
GL Renderer: GeForce GTX 970/PCIe/SSE2
GL Part ID: 970
GL Part EX: /PCIe/SSE2
Loaded Archive: 'EnglishSpeech.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglishSpeech.big'
Loaded Archive: 'Music.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateMusic.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
Build name:
Data path : H:\Steam\steamapps\common\Homeworld\HomeworldRM\data
Font Load: data:UI\Font\Blender.rcf, 1920,1080
Font Attr: 14, Biu
Resetting fp PC control word.
CmdLine: -workshopmod 76561197993500234\398406822\Complex1054.big
3 Races Discovered
Race Filtering: DEATHMATCHHWC rules - @deathmatchHWC
ContentDownloader: Waiting for players
ContentDownload: Player 76561197993500234 joined.
ContentDownload: Player 76561198000482439 joined.
ContentDownloader: All players connected. Sending file requests.
ContentDownloader: entering main phase
ContentDownload: 76561197993500234 is READY
ContentDownload: 76561198000482439 is READY
ContentDownload: 76561198000482439 confirmed our READY message
Starting Level: DATA:\LevelData\Multiplayer\deathmatchHWC\equilibrium.level
Font Load: data:UI\Font\SmallFonts7.rcf, 1920,1080
Font Attr: 14, Biu
Unable to retrieve UI (animated) texture ()
Warning, screen with name FEChatScreen does not exist (251 times)

No mapping for font 'FEHeading4' - using 'default'
Restoring video mode
beghins  [developer] 28 Jan, 2017 @ 2:43pm 
ok, maybe it's related to AI, today human vs human without errors for more then 3 hours, built everything, tomorrow tests with AI, I hope to find the issue
Can confirm that Human on Human seem to work. Maybe its something that the AI does in the code (like cheating) that makes the game crash. We all know that even the easy AI in any HW game has unlimited money at its disposal. Or its a ship type wich causes this. After all it might just be a desync error wich lets the game crash, and ships did that back in normal HW2 a lot (PDW is one of those mods with that error sadly as is Fairy empire (i would love a new version of Fairy(your mod is fine yet sry. your second to Fairy empire even thou your gameplay is way better). Would love the help of the Bentusi for that as me and my GF usualy have no fun fighting one another but rather together against the AI wich realy can kill your day (in one on one they seem to be able to predict my very moves and put me on defence more often than good even thou i am a HW veteran (dating back to the original and even posessing cataclysm wich still works pefectly on Win7). Hope its a ship build lag wich crashes it as this can be patched up with some effort(something PDW never did sadly and speaking chinese is not realy a trait of me for the Fairy empire mod)
PANI 29 Jan, 2017 @ 8:37am 
Ok, changed language to english on my brothers pc, and no, for the first time 1vs1 worked (playtime arround 90min i think). we try it again tonight.
beghins  [developer] 29 Jan, 2017 @ 9:51am 
OK, let me know, I'm curious because even in my simulation I had a match of 2 hours with 2 AIs and 2 humans, so for me all works great!
I admit I had a desync but after 2 hours with the screens full of debris and all built/researched it's pretty normal no? Maybe my PC with 2 active stances has gone in overheating or Windows or other stuff but the game has been super stable.
ArcLight 29 Jan, 2017 @ 10:04am 
Beghins, was it true LAN or was it over the net? I've tried with a friend Tungle and over the internet with any of us as a host, 2 Humans vs 3 AI's on Dynamic, Hard.
PANI 29 Jan, 2017 @ 10:29am 
Internet, everytime - 1on1 or 2vs cpu
beghins  [developer] 29 Jan, 2017 @ 11:58am 
I did a lan game (multiplayer lan) but by multiple stances windowed on the same computer, so basically I played 2 games at the same time, it's a simulation but it should be the same of a lan games
Last edited by beghins; 29 Jan, 2017 @ 12:02pm
TheDavv 30 Jan, 2017 @ 8:43am 
out of sync and after that kicked from the game. first 1+1 vs pc and now we played only 1v1 online same thing but bit later like 2 mins in here are the logz:


my log

Mon Jan 30 17:33:57 2017
Version 2.1, Build Number 31, Changelist Number 1237961
Loaded Archive: 'Homeworld2.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHomeworld2.big'
Loaded Archive: 'HW1Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW1Ships.big'
Loaded Archive: 'HW2Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW2Ships.big'
Loaded Archive: 'HWBackgrounds.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHWBackgrounds.big'
UTIL -- filepath failure, path doesn't exists 'D:\hry\SteamLibrary\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
Loaded Archive: 'English.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglish.big'
Failed to Load Archive '..\..\DATAUPDATES\Compatibility.big'
Loaded Archive: '76561198059896002\846658544\Complex10Electron.big'
Failed to Load Archive '..\..\DATAWORKSHOPMODS\76561198059896002\846658544\English.big'
Loaded Archive: '76561198059896002\398406822\Complex1054.big'
Loaded Archive: '76561198059896002\398406822\English.big'
Uing ..profiles\ for profiles folder
GAME -- Using player profile TheDavv
Changing from a 32 bit colour depth in winNT (6.2 build 9200),
Display: (0, 0, 1366, 768) - (0, 0)
Switching to a 1366x768 32bit mode
GL Info: 4.5 - 4.5.0 NVIDIA 376.19
GL Vendor: NVIDIA Corporation
GL Renderer: GeForce GT 635M/PCIe/SSE2
GL Part ID: 635
GL Part EX: M/PCIe/SSE2
Loaded Archive: 'EnglishSpeech.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglishSpeech.big'
Loaded Archive: 'Music.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateMusic.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
Build name:
Data path : D:\hry\SteamLibrary\steamapps\common\Homeworld\HomeworldRM\data
Font Load: data:UI\Font\Blender.rcf, 1366,768
Font Attr: 14, Biu
Resetting fp PC control word.
CmdLine: -workshopmod 76561198059896002\846658544\Complex10Electron.big,76561198059896002\398406822\Complex1054.big
3 Races Discovered
Race Filtering: DEATHMATCHHWC rules - @deathmatchHWC
Display: (0, 0, 0, 0) - (-32000, -32000)
Restoring video mode
Display: (0, 0, 1366, 768) - (0, 0)
Switching to a 1366x768 32bit mode
ContentDownloader: Waiting for players
ContentDownload: Player 76561198059896002 joined.
ContentDownload: Player 76561198000026021 joined.
ContentDownloader: All players connected. Sending file requests.
ContentDownloader: entering main phase
ContentDownload: 76561198059896002 is READY
ContentDownload: 76561198000026021 is READY
ContentDownload: 76561198000026021 confirmed our READY message
Starting Level: DATA:\LevelData\Multiplayer\deathmatchHWC\fireatwill.level
Font Load: data:UI\Font\SmallFonts7.rcf, 1366,768
Font Attr: 14, Biu
Unable to retrieve UI (animated) texture ()
Killing player 2 () at time 0.000000
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Display: (0, 0, 0, 0) - (-32000, -32000)
Restoring video mode
Display: (0, 0, 1366, 768) - (0, 0)
Switching to a 1366x768 32bit mode
Restoring video mode


And friends that hosted the game

Mon Jan 30 17:21:29 2017
Version 2.1, Build Number 31, Changelist Number 1237961
Loaded Archive: 'Homeworld2.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHomeworld2.big'
Loaded Archive: 'HW1Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW1Ships.big'
Loaded Archive: 'HW2Ships.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHW2Ships.big'
Loaded Archive: 'HWBackgrounds.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateHWBackgrounds.big'
UTIL -- filepath failure, path doesn't exists 'D:\Games\SteamLibrary\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
Loaded Archive: 'English.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglish.big'
Failed to Load Archive '..\..\DATAUPDATES\Compatibility.big'
Loaded Archive: '76561198000026021\398406822\Complex1054.big'
Loaded Archive: '76561198000026021\398406822\English.big'
Loaded Archive: '76561198000026021\846658544\Complex10Electron.big'
Failed to Load Archive '..\..\DATAWORKSHOPMODS\76561198000026021\846658544\English.big'
Uing ..profiles\ for profiles folder
GAME -- Using player profile Bladeus
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
Display: (0, 0, 1920, 1080) - (0, 0)
Switching to a 1920x1080 32bit mode
GL Info: 4.5 - 4.5.0 NVIDIA 359.00
GL Vendor: NVIDIA Corporation
GL Renderer: GeForce GTX 650/PCIe/SSE2
GL Part ID: 650
GL Part EX: /PCIe/SSE2
Loaded Archive: 'EnglishSpeech.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateEnglishSpeech.big'
Loaded Archive: 'Music.big'
Failed to Load Archive '..\..\DATAUPDATES\UpdateMusic.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
SOUND -- created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
SOUND -- created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
Build name:
Data path : D:\Games\SteamLibrary\steamapps\common\Homeworld\HomeworldRM\data
Font Load: data:UI\Font\Blender.rcf, 1920,1080
Font Attr: 14, Biu
Resetting fp PC control word.
CmdLine: -workshopmod 76561198000026021\398406822\Complex1054.big,76561198000026021\846658544\Complex10Electron.big
3 Races Discovered
Race Filtering: DEATHMATCHHWC rules - @deathmatchHWC
Starting Level: DATA:\LevelData\Multiplayer\deathmatchHWC\hyperproduction.level
could not find family Vortex, All family names should be defined in data\scripts\FamilyList.lua.

Check that any families you've assigned to ships / subsystems / resources are defined in this lua file.
Font Load: data:UI\Font\SmallFonts7.rcf, 1920,1080
Font Attr: 14, Biu
Unable to retrieve UI (animated) texture ()
Killing player 2 () at time 0.000000
Killing player 3 () at time 0.000000
Display: (0, 0, 0, 0) - (-32000, -32000)
Restoring video mode
Display: (0, 0, 1920, 1080) - (0, 0)
Switching to a 1920x1080 32bit mode
Created Lobby (109775243933932901)
ContentDownloader: Waiting for players
ContentDownload: Player 76561198000026021 joined.
ContentDownload: Player 76561198059896002 joined.
ContentDownloader: All players connected. Sending file requests.
ContentDownloader: entering main phase
ContentDownload: 76561198000026021 is READY
ContentDownload: 76561198059896002 is READY
ContentDownload: 76561198059896002 confirmed our READY message
Starting Level: DATA:\LevelData\Multiplayer\deathmatchHWC\fireatwill.level
could not find family Vortex, All family names should be defined in data\scripts\FamilyList.lua.

Check that any families you've assigned to ships / subsystems / resources are defined in this lua file.
Unable to retrieve UI (animated) texture ()
Killing player 2 () at time 0.000000
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Killing player 1 (TheDavv) at time 254.160904
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Warning, screen with name FEChatScreen does not exist
Restoring video mode

Last edited by TheDavv; 30 Jan, 2017 @ 8:54am
beghins  [developer] 30 Jan, 2017 @ 9:50am 
could not find family Vortex, All family names should be defined in data\scripts\FamilyList.lua.
Check that any families you've assigned to ships / subsystems / resources are defined in this lua file.

this family has been removed in 10.5.4 so it shouldn't be here at all.
Try to play without the electron addon then let me know what happens, maybe he overwrite the vortex file, in case I'll inform Electron for fixing, thanks
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