Homeworld Remastered Collection

Homeworld Remastered Collection

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Ideas for future updates?
Hey i just thought this would be a helpful thing for Zero to listen to what the players would like to see so just post comments about what should be in any new updates.


Idea 1 : Flood Faction: Mainly just make them mass boarders like everything is boardable with plenty of Flood things to attack ships and take them over. And once those ships have been completly infected they can do there normal attack and also send more flood from that ships to other ships. Maybe even a flood firefight like gamemode. Also with infected ship designs.



Idea 2 : Forerunner: We all know about Forerunners and how that have there ships and stuff maybe make them a faction?



Idea 3 : we have played Halo CE where your on pillar of autumn right well im sure most of us have anyways but do you remember the part where they get boarded so maybe make a covie Boarding ability.


Idea 4: idk im tired its 1:16am :steamsalty:
Last edited by Thebluehaloguy; 11 Aug, 2015 @ 1:10pm
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Showing 1-15 of 222 comments
SoN NightHawk 5 Aug, 2015 @ 5:32pm 
i say idea 4 would be the best option :P
Thebluehaloguy 11 Aug, 2015 @ 1:10pm 
Originally posted by NightHawk2014:
i say idea 4 would be the best option :P
Yeah it is a pretty good one
Quattro Bajeena 12 Aug, 2015 @ 5:00pm 
I concur with the nighthawk
Chaos Deity 13 Aug, 2015 @ 9:01pm 
...UNSC Infinity...
Delta-118 13 Aug, 2015 @ 9:17pm 
@Chaos Deity No. the creators of this mod have already stated that no Post Halo 3 tech
(Infinity, Broadsword Interceptors, Pelican Gunship, etc)
Delta-118 13 Aug, 2015 @ 9:22pm 
However, look up your halo lore, at say, Halo.wikia.net, and see what other ships you can find.
My personal UNSC suggestions are:
1. Sabre Interceptor (Halo:Reach)
2. Midsummer Night's Dream Class Stealth Frigate (It's in one of the books somewhere, cant think of the name)
And on the covenant side:
Phantoms. They're in space in Halo:Reach.

Besides, Infinity is too OP anyway. No way to balance that out, unless it's the mothership or something.

Last edited by Delta-118; 27 Oct, 2015 @ 6:19pm
Chaos Deity 13 Aug, 2015 @ 10:04pm 
UNSC Infinity as a super-capital carrier type that could produce other units would be amazing, just saying.

Pelican Gunships and Broadsword Interceptors being left out is a shame.
Can I ask why the creators chose to leave those out?

Also, any news on the "crash on startup" issue with certain cards? I have a nvidia GTX 660 and it continually fails to play this mod.

Also what about support for Point Defense System mod?

(I'm asking for the whole world, right? lol)
Thebluehaloguy 14 Aug, 2015 @ 7:44am 
Originally posted by Delta-118:
@Chaos Deity No. the creators of this mod have already stated that no Post Halo 3 tech
(Infinity, Broadsword Interceptors, Pelican Gunship, etc)
Pelicans were in Halo 3 XD
Thebluehaloguy 14 Aug, 2015 @ 7:46am 
Originally posted by Delta-118:
However, look up your halo lore, at say, Halo.wikia.net, and see what other ships you can find.
My personal UNSC suggestions are:
1. Sabre Interceptor (Halo:Reach)
2. Midsummer Night's Dream Class Stealth Frigate (It's in one of the books somewhere, cant think of the name)
And on the covenant side:
Phantoms. They're in space in Halo:Reach.

Besides, Infinity is to OP anyway. No wqay to balance that out, unless it's the mothership or something.
Maybe Phantom Boarding craft? Like in Halo 4 because im sure it could be in Halo 3
awakened 20 Aug, 2015 @ 4:36pm 
Originally posted by Delta-118:
@Chaos Deity No. the creators of this mod have already stated that no Post Halo 3 tech
(Infinity, Broadsword Interceptors, Pelican Gunship, etc)
I thought pelicans first appered in halo 2 and weren't phantoms in halo 3
Thebluehaloguy 21 Aug, 2015 @ 8:11am 
Originally posted by ianjarrett99:
Originally posted by Delta-118:
@Chaos Deity No. the creators of this mod have already stated that no Post Halo 3 tech
(Infinity, Broadsword Interceptors, Pelican Gunship, etc)
I thought pelicans first appered in halo 2 and weren't phantoms in halo 3
They were in CE :P and phantoms were in Halo 3 i remember shooting the shiz out of them also they were in Halo 2
Sam Klein 21 Aug, 2015 @ 11:14am 
UNSC Infinity would be a start. Pelicans would serve as a boarding vessel if you guys are up for that. Also a huge thing, Putting this mod on The remastered version. I have windows 10 and at the momment they are fixing loading old games like classic homeworld, so it sucks i cant play. All you would have to do is put the ship designs and all that stuff onto a mod for Homeworld 1 or 2 Remastered. Please do this soon, I miss the mod and i think this would be a good idea
Ser Jasper 22 Aug, 2015 @ 11:39am 
Okay so I'm just gonna say that the CSO supercarrier for the covenant is (in lore) about 29 km long.. the CAS assault carrier is about 5 and a half km. It bugged me to see them the same size in the game.. I do realize that having that would be incredibly overpowered, just thought I'd say I think you shouldnt call it the CSO, just the CAS. And in game I've seen that the covenant are very underpowered.. I would say add double health to them to show shields.
Thebluehaloguy 22 Aug, 2015 @ 1:15pm 
Originally posted by Ser Jasper:
Okay so I'm just gonna say that the CSO supercarrier for the covenant is (in lore) about 29 km long.. the CAS assault carrier is about 5 and a half km. It bugged me to see them the same size in the game.. I do realize that having that would be incredibly overpowered, just thought I'd say I think you shouldnt call it the CSO, just the CAS. And in game I've seen that the covenant are very underpowered.. I would say add double health to them to show shields.
Remember you dont want to start off a team with a super power weapon of mass destruction.
Chaos Deity 25 Aug, 2015 @ 9:34pm 
If we wanted to represent shields, I would like to move to make this mod compatible with the Point Defense System Mod (PDS). I have no clue if it's compatible now seeing as I -still- have black screen on start up and have done every single troubleshoot listed, and eagerly await the day for this mod to be released under the REMASTERED ENGINE (cough cough wink wink nudge nudge)
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