Garry's Mod
Rp_Downtown_Altered
Door Vault
Hello this map is really really good but there is no way to close the vault door on the bank you can picklock it and it will open but not close. If you could fix this it would be very much appreciated and it would make this map complete.
Thanks ~ Noz
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Please fix this issue! Or if we have missed something please tell us!
Though there is the back buttons can you please make it so users not admins can open/close. or maybe you could have it to auto close?
GreenLanturn One of my friends have talked one of the map creators they said that they are working on other projects.
Последно редактиран от scooby; 30 юли 2015 в 15:58
Първоначално публикувано от MemeSquad NoZ:
Though there is the back buttons can you please make it so users not admins can open/close. or maybe you could have it to auto close?

Where are these other buttons? I haven't found anything. :/
I've had the same problem, I've lockpicked the door, it opened and then didn't close. If anyone could tell me where the button is located it would be appreciated
if you go into noclip and go behind the vault, you will see 4 buttons. 2 buttons for the vault door and 2 for the gates. The buttons will open and close the doors. I have just found this today after also wondering why the vault did not close :)
Първоначално публикувано от Developer:
Първоначално публикувано от MemeSquad NoZ:
Though there is the back buttons can you please make it so users not admins can open/close. or maybe you could have it to auto close?

Where are these other buttons? I haven't found anything. :/
You can fly behind the safe, and there is a hidden room with buttons that open/close the safe and the gate.
Why isn't this an actual feature? Opening and closing the door? The buttons should be placed in a position that they can be accessed by users who are actually trying to role play. No-clipping through the back wall to press big brick buttons is immersive breaking.
Последно редактиран от Peekofwar; 3 дек. 2017 в 8:39
Първоначално публикувано от Peekofwar:
Why isn't this an actual feature? Opening and closing the door? The buttons should be placed in a position that they can be accessed by users who are actually trying to role play. No-clipping through the back wall to press big brick buttons is immersive breaking.

Yeah, I agree.
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