Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Regardless, I removed that and placed it where it should work properly.
Thanks for the report :}
Btw. all the worlds are single player.
Fixed that too now and tested, hopefully there are no more surprises :/
but i notice today that there were some changes today
like the new slider. and that it wil be shown in the name as well.
But on the left side it will be shown like this
PB [lcd] {LoopComputers:0....
i should like to see somthing like this
PB [lcd] {LC:0.016}
one of them is that all my programble blok wil run always, even when all te sliders are off
al my PB show what thay usely show wen thay will run whit a argument.
And it's too late to change that to anything else because people that saved their worlds with the other tag will have it remain there, and I really don't wanna add another backward compatibility layer =)
If/when Keen adds a storage method for blocks then I'll completely remove the name stuff, so nag them :P
al my PB show what thay usely show wen thay will run whitout a argument.
iike it that it wil be shown in the name as well, but it is so long.
the time it running will not be shown on the left of the terminal
EDIT: Fixed, some float accuracy issue :/
The line indicator seems off by 1 line ahead, so read what line it says and go back one line.
Also 0.1 is double type and won't work, use 0.1f for a float.
I add f but have same error
Please add example
The normal way to use the mod is the slider in the UI.
And again, this mod has nothing to do with your error.