Cities: Skylines

Cities: Skylines

Dynamic Resolution
This topic has been locked
Pdguru 14 Mar, 2015 @ 3:06pm
What happened to the sliding scale?
The scale now moves in 50% increments? My PC just can handle that. The 1% increments worked great. Can you put them back, please? Also, changing to the pipes/water mode breaks the mod and you have to restart the game.
< >
Showing 1-9 of 9 comments
Stev3FrencH 14 Mar, 2015 @ 3:30pm 
Im having this problem now too, worked great when it was able to move at 1% intervals but now its 50% and doesnt work right
nlight  [developer] 14 Mar, 2015 @ 4:14pm 
*sigh* it was meant to be an improvement :)
Added an option to unlock the slider in 1.7
Pdguru 14 Mar, 2015 @ 4:44pm 
It's a GREAT piece of work, nlight! But the slider is better! ;-)
Pdguru 14 Mar, 2015 @ 5:18pm 
The updates didn't seem to change anything with the scale.
Menawhile, I seem to have lost the ability to have any first person cam modes working. Camera just fizzes out. Literally. Very odd. Like an old TV set turning off, LOL!
Pdguru 14 Mar, 2015 @ 10:12pm 
This is a tough challenge... Right now, I can have this mod working (and the liding scale is back, Hurrah!) OR I have the first person (this one now seems to kill those mods). It's tough... because I really love the reduced jaggies but I also like to go into the streets. Hopefully we can have both again, soon!
nlight  [developer] 15 Mar, 2015 @ 5:19am 
This is weird, seems like you're stuck with an older version. Please go to "<YOUR_STEAM_FOLDER>\steamapps\workshop\content\255710\406629464" and delete everything in the folder then relaunch the game
Pdguru 15 Mar, 2015 @ 9:11am 
OK , I did that and I stll have the sliding scale option I mentioned above (thank you!!!) but it still messes up your First Person camera - still getting the fizzing TV screen when I press tab to use.
Last edited by Pdguru; 15 Mar, 2015 @ 9:12am
Pdguru 16 Mar, 2015 @ 1:45pm 
Any news on getting this mod to run along with First Person camera again?
nlight  [developer] 17 Mar, 2015 @ 4:00pm 
The bug has been fixed.
< >
Showing 1-9 of 9 comments
Per page: 1530 50