Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
here is the change that causing it https://github.com/lisa-lionheart/TrafficReport/commit/fcbd0b0d5061e05000eef75164a3d89621629ac0
There could be other mods that attempt this too. But this simple mod works just fine.
I removed Traffic Report Tool. Although, now I'm receiving;
" A Mod caused an error [ModException]
Details:
System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetExportedTypes () [0x00000] in <filename unknown>:0
at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IUserMod] () [0x00000] in <filename unknown>:0
at EntryData.GenerateData () [0x00000] in <filename unknown>:0 "
Is this related to Achievements or something else?
Yeah, I had unsubscribe but it was still giving me an issue. I had dive into the Game's Directory delete the entire mod folder and files within the Directory and then verified integrity to restore the original files, then resubscribe to mods currently supporting 1.6. It worked fine, I also do not have Achievements activated, I might try it in a few.
2- Rename the folder "NewMod" ---> "SkylinesMod"
3- Go to C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Mods\SkylinesMod\Source
4- Rename the file "NewMod.cs" ---> "SkylinesMod.cs"
5- Double click on SkylinesMod.cs to edit
6 - Delete all the content and paste this (source available on github):
using ICities;
using ColossalFramework;
... etc
7- Subscribe to this mod
8- Go to C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\407055819
9 - Copy the file SkylinesMod.dll
10 - Paste it in C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Mods\SkylinesMod
11- Unsubscribe to this mod and delete the folder 407055819 (location above)
12- Launch Cities Skyline Game
13 - Go to content manager and enable the mod
14- Create a new game
15- Done.
I, too, had the problem that maps just wouldn't load.
using ICities;
using ColossalFramework;
... etc
-...Source what ? Where 'exactly' ? And ''etc'' ?
Thanks to Toothless for guide.
So I've spent ages trying to get this sorted and it wasn't until I read Toothless's steps that I got it to work.
FYI UncleElias, the Trophy symbol is still crossed out for me, however I am earning achievements. Try and find an easy achievement like changing Chirpers look and it should pop up as normal, however the save will still say blocked.
I assume this is down to the Mod changing the code in the background but not the UI of the save file as the game knows you have Mods switched on, however the Mod code allows them to register.